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View Full Version : Gameron Quest Series ~Resident Evil Video Added~ 11/24


JCat
11-20-2004, 05:30 PM
This Thread Will be Continuously Updated as the Series Expands.
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Series #1 in Gameron Quest features two themed Coasters: Resident Evil & Halo.
In a large park, (originally planned) they totally destroyed frame rates. :haha:

~ The Complete Page (http://www.trackworx.com/resevil_halo.html)

~ Some Screen Shots (http://www.trackworx.com/GameronS1Shots.html)

~ The Park WITH Station Assigned Music (Best Experience) Zip 2,019 kb (http://www.trackworx.com/tracks/ResEvilHalo&Music.zip)

~ The Park (no music) Zip 213kb (http://www.trackworx.com/tracks/haloEvilcombo.zip)

~ Resident Evil Video Ride-Through (38mb) (http://www.trackworx.com/residentevil.wmv) NEW 11/24

Additional Instructions for a great Ride:
Please leave the NIGHT setting ON for both rides as they were both specifically designed for the night time environment.
When you load this park, both major attractions are "off". Simply press the green starting lamp and immediately jump in coaster cam mode -- within 10-15 seconds, the ride should start. Important: When getting in your car on Resident Evil, click on the center of the screen to "center" the mouse car. For some reason, the default setting on the steel mouse view veers off to the right bit, while the center view is a lot more effective.
The park is a small sandbox with no peeps and no entrance; the only workers active are mechanics. There are no shops, as this park was exclusively designed to ride the two attractions. Paths are set, so you can always bring this in to a scenario and add accommodations, peeps, etc.

Bitter Jeweler
11-20-2004, 05:35 PM
Most excellent job Pumper!

The buildings are awesome, and I love how you've worked the tracks thru them!

JCat
11-20-2004, 05:37 PM
Coming from you - that's quite a compliment, as your structural work is beyond amazing. :up:

Thank you

Bitter Jeweler
11-20-2004, 05:51 PM
But you did some great things... I loved the skull sticks behind the red glass, taking that plunge to all the creepy hands, theming around every corner. Getting my eye poked out by that tree :D
I just thought it was all very cool!

Halo was cool, especially loved the hill thru the viewing platform, and that was overall a well done coaster.

JCat
11-20-2004, 05:58 PM
Oh, that's just a holographic tree (same for the hand on the track). It's that new technology they're using. :haha:

Dean[AU]
11-20-2004, 06:14 PM
Hehe, Great work pumper!

rctmanikat
11-20-2004, 06:44 PM
awesome pumper:up:

jadamb03
11-20-2004, 07:06 PM
Hey I downlaoded this, unzipped it and it was a .dat file. Where do I put that so I can pick the coaster and put it in my park?

JCat
11-20-2004, 07:55 PM
jadamb03- the two coasters are in a small park, they're not individual coasters; just put it inside your parks folder in RCT3 (and the music if you get it in mydocuments/mymusic/rct/.

XMultiply
11-20-2004, 08:29 PM
OH MY god those were amazing pumper! Amongst some of the best work yet.I can't wait to see what else is next (what is next btw?). nice site too.

jadamb03
11-21-2004, 02:06 AM
I don't have a parks folder in my RCT3 directory. Why is that?

JCat
11-21-2004, 02:37 AM
You're using Windows XP?

The Parks folder is not inside the same directory where the RCT3 program is in.

You need to go to My Documents, then look for a directory that says RCT3 - go inside that folder, and you'll see a number of folders like "Fireworks", "Coasters", "Scenarios", "Campaigns", "Parks", etc.

Drop the dat file in the "Parks" directory, fire up RCT3, then go to Sandbox mode - and it should be there when you load up a park.

jadamb03
11-21-2004, 03:28 AM
Originally posted by Pumper
You're using Windows XP?

The Parks folder is not inside the same directory where the RCT3 program is in.

You need to go to My Documents, then look for a directory that says RCT3 - go inside that folder, and you'll see a number of folders like "Fireworks", "Coasters", "Scenarios", "Campaigns", "Parks", etc.

Drop the dat file in the "Parks" directory, fire up RCT3, then go to Sandbox mode - and it should be there when you load up a park.

GREAT work man! I wish I had creativity to do something like that. Awesome work though, keep on making those!

JCat
11-21-2004, 05:31 AM
Thank you -

One of the attractions next up will be Dino Crisis. The foundation and track are complete - it takes up most of the park. :bulb:

jack607
11-21-2004, 06:34 AM
Thanks Pumper! Looks great! I'll get onto it a bit later!

XopePoquar
11-21-2004, 11:36 AM
Keep it up. :up:

Coastertiger
11-21-2004, 12:01 PM
I loved Resident Evil! You have created a ride very close to the game. Excellent Job on Halo as well!

GiveTM_a_chance
11-21-2004, 03:36 PM
Its a fantastic work Pumper, the buildings were all amazing. The Resident Evil ride is amazing, like if you were in the real game (a lot of the real theme parks that do this type of rides have to learn from you because your rides totally kick butt to the ones they do). I can not say the same thing from the ride of Halo because I havent played that game but from hearing other opinions it has to be the same as the game.
Very good work, continue like this:D

JCat
11-22-2004, 01:07 AM
Update 11/22 - Dino Crisis Preview.

http://www.trackworx.com/images/dinoCrisis_Preview.jpg

bawbag98
11-22-2004, 12:04 PM
Very nice. If you ever do a "Halo 2" ride i think you should use "Blow me away" by "breaking benjamin" (Halo 2 fans will probably agree with me), but hey that is just my thought.:)

JCat
11-23-2004, 11:36 AM
Just added a video ride-through for Resident Evil (since I had some PM requests). See first Message...

Demon Xin
11-23-2004, 12:31 PM
That...video...was...awesome...

Why must you all make me so jealous! I wont have the game till the weekend, and then ONLY for the weekend until I have my own pc!

marnetmar
11-23-2004, 11:20 PM
Great work on the Resident Evil video Pumper, that's an awesome ride & the pic of Dino Crisis looks great also :up: :up:

omgukk
11-24-2004, 12:40 AM
The hands in the ground are a good effect.