View Full Version : SCENARIO: Mystic Waters v1.0

11-21-2004, 08:56 AM
Mystic Waters v1.0

-NEW scenario set on a series of islands, with a pirate/adventure theme
-Map size is 250x128
-hidden scenery


The entrance island:


An overview of the entrance Island:


The odd bit of humor:


The castle:


A view from the mountain:


A ground view:


And all of the islands:


Known Issues:

-There are some "explorers" wandering around the *SPOILER* ruins /*SPOILER*
-You need a pretty good rig to get a smooth framerate...

The download link: HERE (http://www.freewebs.com/nintynewsadvance/Mystic%20Waters.dat)

Enjoy! http://img72.exs.cx/my.php?loc=img72&image=Entranceisland.jpg

11-21-2004, 10:38 AM
Looks nice, but the way you set it up makes it look difficult to build on, looks as if I'd have to flatten every time I wanted a ride, that's okay I guess.

The island looks like a great place for really small rides that travel, like the mini helicopter things, and the car rides.

11-22-2004, 03:00 AM

11-27-2004, 02:03 PM
Question: Have you played and won the scenario--never release a scenario til tou have tested it first.

Comment--ingenius to link the islands with buyable land.

Most important--you placed no peep insertion point--so little peeps spawn from nowhere. There is a green arrow if you click the scenery then park entrances button that should be placed just outside the entrance so people can enter.

You can beat the scenario once you place the arrow--not sure how to do it otherwise? Stupid peeps are everywhere otherwise.

11-27-2004, 10:59 PM
Neat... nice to see some scenarios leaking out.

Shoulda had the entrance coming out of a plane wreck on the beach and called the scenario "Lost". :haha:

11-27-2004, 11:18 PM
I loved your sunken pirate ship.

12-04-2004, 02:01 AM
I did it!

I thought this scenario would be impossible due to the buyable land difficulties, but that resolved itself. I did end up deleting the entrance since the peeps never used it and randomly popped up on pathways without paying an entrance fee.

This was the hardest scenario I have done so far. Since I finished the game, I'm hungry for more. Thanks!