View Full Version : Park Employees Sad

02-13-2005, 01:44 AM
My employees are sad and bored. How do I keep them happy and doing their job?

02-13-2005, 01:56 AM
Pay raises, discipline, and training.

02-13-2005, 02:56 AM
Heh, right things, wrong order...

It should go:

Training, pay raises, and (as a last resort, which shouldn't ever be necessary after the above two are done), discipline...

I can't stress training enough... The frist thing I do when I hire someone is train them to the highest (well, if you've got the extra cash lying around to do so)... This makes them almost perpetually happy, and they become super-workers... Highly efficient...

Once that's done, though, you generally need to give them a raise, since they will eventually begin to cmplain about being "worth more than this"... And I can understand that... The more a worker knows and is able to do, the more they should be paid... (Well, this mostly only applies to the mechanics and security guards... I've noticed that janitors don't care if you don't give them a raise from the default pay, even if you train them to level 3)

After those two, discipline is rarely, if ever, needed... And only when you notice your employee is getting lazy (a high percentage of time on break)...

Another problem that can arise is boredom (like you mention)... This probably comes when your employee is doing the same task over and over... Like if you assign a mechanic to ONLY look at one ride... He will get bored doing that single task over and over and nothing else... You'll notice that when your employees get to do more, and cover more area of the park, they'll start saying " :) My work is varied!"

OF course, I think that perhaps high training also keeps them from getting bored, but don't count on it...

And this is why I never assign specific areas to my workers... I let them wander the entire park...

02-13-2005, 03:38 PM
I have been having succes with taining a few of them out of the cash flow. As the park does better they get trained a little bit more till finally they are fully trained

02-14-2005, 12:44 PM
Once you install patch 2, there is no more training, they are now hired fully trained. Bored employees means they don't have enough to do to keep them busy.

02-14-2005, 12:54 PM
Skipper, are you sure about that?

I know the patch notes said that once they get any training they will not quit, but with Patch 2 I still have employees quit unless I do training. I will admit that I have not tested to see if trained to level one employees still need to be disciplined, nor have I tested to see if there is a return to productivity or capability if you train an employee fully. I have taken that on faith...

02-14-2005, 01:29 PM
I was most recently advised and chastised about this <LOL> Let me re-phrase it to say that it only applies in sandbox mode.

03-12-2005, 11:48 AM
It applies to any park with unlimited money, not just the sandbox mode.

04-11-2005, 12:51 PM
I find it important to zone janitors. In addition to being more efficient, it helps their happiness level. I try to limit a janitor to 40 spaces, sometimes more or less depending on path complexity and traffic. They seem to find roaming overwhelming and it makes them sad.

I generally try to hire 1 mechanic for each coaster I build and let em roam unless there are great spans of path in between clusters of rides.

04-12-2005, 06:10 PM
Originally posted by aoshi67

Whipping? :eek:

04-12-2005, 06:21 PM
When I first saw the name of this topic, I thought of a handyman sitting at a park bench crying. :'(


04-13-2005, 12:08 PM
Originally posted by Bowarcher
Whipping? :eek:

Erm, I think you've got the wrong idea there.