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digant
04-21-2005, 06:36 PM
Hello everyone,

I built an area for western themes and I populated with nothing but trees, plants, objects and rides from the western theme filter. Yet, when I put a photo sign down, all I get is "what a horrible mix of scenery." For instance, one spot was on a dirt path in front of the Saloon and Jailhouse props. What is the mix here?

Stupid peeps!

Anyone have an idea of what I'm doing wrong?

Ketall
04-23-2005, 09:29 AM
Check what entrances/exits your rides have. I had that issue with one of the scenerios. The park inspector was giving me a rough time with my scenery choices. Then I realized that it was my ride entrances/exits.

caribcaoster
05-04-2005, 09:19 PM
yeah I have the same problem..peeps complaining about my scenery. How could I create a park with mixed scenery? I have an idea to build a park with three themes, but how do I transition from one theme to the next without getting complaints from peeps?

gdude335
05-22-2005, 06:22 PM
you could maybe put a generic scenery item in the middle of two places or put a couple rides with no theme

kaiser88
05-27-2005, 04:31 PM
digant, i get that all the time. i dont like the specific themes theyve included (especially the space theme) so i pretty much use exclusively generic scenery.

Peeps hate me :D

the only thing you can do is--
1) scrap generic scenery and go for a full blown theme.

2) compensate for the rating loss by keeping paths clean and rides in good repair.

soleil
05-29-2005, 09:18 AM
i guess the scenerie-mixture is a little buggy ... once peeps love even mixed scenerie, in other parks they dislike ...

coasterfreak00
05-30-2005, 12:21 AM
They say that? I need to pay more attention to what peeps say.

kaiser88
05-30-2005, 12:22 AM
Originally posted by coasterfreak00
They say that? I need to pay more attention to what peeps say.
they do.. too much. :down:

coasterfreak00
05-30-2005, 12:24 AM
Well it may be a bad mix of scenery but you don't have to say it!

CK the Fat
05-31-2005, 06:00 PM
Pity... I always stick to Generic.

TheSkipper
05-31-2005, 07:36 PM
One thing being missed is more important than the theme of rides, shops, and structure sets and that is the entrance you use.

If you use the generic entry, the park inspector is geared more to generic, Sci fi, the same, western, and spooky as well. The adventure gate or theme leads to a more balanced type of park, allowing more latitude, as adventure can cover a lot more areas, as in western adventure, sci fi. spooky, etc.

This is what I found after Galactica, and getting the message about the root beer stand being the wrong theme.
By using adventure gates on my next two projects, I virtually stopped getting those types of messages.

NoVaMan
06-14-2005, 08:05 PM
Originally posted by TheSkipper
One thing being missed is more important than the theme of rides, shops, and structure sets and that is the entrance you use.

If you use the generic entry, the park inspector is geared more to generic, Sci fi, the same, western, and spooky as well. The adventure gate or theme leads to a more balanced type of park, allowing more latitude, as adventure can cover a lot more areas, as in western adventure, sci fi. spooky, etc.

This is what I found after Galactica, and getting the message about the root beer stand being the wrong theme.
By using adventure gates on my next two projects, I virtually stopped getting those types of messages.

VERY good advice Skipper! I too found the exact same thing!!!

:up:

mackay_tt
07-04-2005, 01:13 AM
I got this same complaint when I used the generic path from the ride entrance of some rides and the adventure path at others. Using the same themed path throughout that area of the park stopped the peeps from complaining about the "Horrible mixture of scenery".

KristyRNinAZ
07-05-2005, 11:49 PM
I used to have problems with mixing the theming in my park. However, I started to create transitional elements throughout the park, by building landscape changes for the transitions; mountains, generic tree paths, and I have have placed signs between each park section. Then, I use scenery items from the specific theme, but I may use some generic also. My peeps don't complain anymore! You might try obvious transitions, like I said, I use big dark mountains for entrance to the SPOOKY theme section, grass to dirt transitions for the WESTERN theme with a canyon and mesas, and flowering grass to the gardeish generic section. I hope it works for you too :)

NoVaMan
07-06-2005, 04:36 PM
Originally posted by KristyRNinAZ
I used to have problems with mixing the theming in my park. However, I started to create transitional elements throughout the park, by building landscape changes for the transitions; mountains, generic tree paths, and I have have placed signs between each park section.


Again, good advice. Just as in real parks, there's always some sort of separation between themed sections albeit natural (mountains, trees, valleys etc.,) or man-made (buildings & other structures...) It helps if you put the camera at "peep level" and get a perspective of how your park is viewed from their perspective.

The most important aspect however, is paying close attention to the ride/attraction entrance/exit types in your themed area. That can screw up even the best laid out plans!!! :p