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View Full Version : Waterslide Guide [UPDATED]


stuk71
06-24-2005, 06:08 AM
Been reading a view posts that some of us are having problems developing waterslides, so I have put together this simple guide, hope this helps.

________________________________________________________________

1. Waterslides will not work [go green] if they are not connected to a pool complex by pool paths or stairs.

2. Test your water slide if the test dummy does not land in the pool or flys out the other side......[yeehaaw] then the inspector will shut the slide down :(


You've got your pool, select a waterslide, and then immediately select 'flume end', rotate it to the desired angle and place it on the very edge of your pool

http://img292.echo.cx/img292/5926/st20nm.jpg (http://www.imageshack.us)

Once placed you begin to build your waterslide...backwards!

http://img97.echo.cx/img97/7895/st37hb.jpg (http://www.imageshack.us)

Let your imagination run free and finish with a station tile. [One tile stations are all that is needed when building the bodyslide and H2o bowl slide] then connect the pool to the waterslide using the various pieces of kit provided

http://img97.echo.cx/img97/2155/st42wr.jpg (http://www.imageshack.us)

How about another? Exactly the same technique, another type of slide, this time using the helixes. make sure you select banking to enable helixes in the build menu. note that you must de-select banking to enable the station icon to show up

http://img149.echo.cx/img149/4448/st51oi.jpg (http://www.imageshack.us)

Because we are building backwards, note that the helixes will be the other way round....[up is down and down is.......I'm sure your get the idea:noob:]

http://img297.echo.cx/img297/6346/st62tj.jpg (http://www.imageshack.us)

With some trial and error you can finish the slide in the same area as the last one and then connect it to your pool complex using the same stair/path system

http://img230.echo.cx/img230/7256/st78gg.jpg (http://www.imageshack.us)

I'll leave the themeing to your own imagination....................NOW GO GET SOAKED!

http://img292.echo.cx/img292/8650/st84gm.jpg (http://www.imageshack.us)

More tips in this thread, Scroll on down - I have run out of space for adding pictures.... :confused:

TheSkipper
06-24-2005, 06:27 AM
No wonder! I started with the stairs, and went top down every time, and ended up in this noodle soup! :D

http://img267.echo.cx/img267/1739/slides10fy.jpg

This is from "Twin Falls" my fourth park and the first to use Soaked pool stuff extensively

Flip The Man
06-24-2005, 06:37 AM
WOW... really looking forward to this! thanks for the tips man.:cool:

sxflgshh14
06-24-2005, 06:38 AM
Originally posted by Flip The Man
WOW... really looking forward to this! thanks for the tips man.:cool: \

what he said

stuk71
06-24-2005, 06:40 AM
Thanks for posts, I have to go out for a few hours now...meet mother/Ikea and that, Ill be working on it later

Cheers

stuk71

sxflgshh14
06-24-2005, 06:42 AM
ok, please post more pics later then

sircoastalot
06-24-2005, 06:47 AM
How'd you do those thin curved paths like in your 4th picture stuk?

stuk71
06-24-2005, 06:50 AM
will post more later, and I'll explain what can be done with the paths too

sxflgshh14
06-24-2005, 06:54 AM
stuk ROCKS:cool:

C'WindSurfer
06-24-2005, 07:26 AM
Brilliant work, man! I tried this trick with the H20 bowl/funnel, and it works just as well... sure, it's a different way of looking at things, building in reverse and all, but the test slides I've made since have all been much better than my top-down creations.

Thanks for the tip!

Spryboy
06-24-2005, 10:06 AM
Excellent! This is exactly what's needed!

Can you post something like this about making waterfalls next? :D :D :D

coasterdude89
06-24-2005, 10:51 AM
I forgot that I could do it backwords...it really made a difference in gettting the slide to end properly! Thanks for the idea!!!:up: :D

Vodhin
06-24-2005, 11:03 AM
Here's a fun tip- Make your peeps fly out upside down:

http://www.vodhin.net/Soaked/Pix/VodhinSoaked07.jpg
( http://www.vodhin.net/Soaked/Pix/VodhinSoaked07.jpg )

Look at the green and orange slide.Make a steep drop with capped sections, have it turn 90 degrees and then slope up and back down (making a bump) just before your flume end. Be sure to be coming down from a good height to give the peeps enough speed.

stuk71
06-24-2005, 11:48 AM
You'll find these path items very handy when building, note that you must re-click the icon to return to path placement

http://img267.echo.cx/img267/6949/poolitems6rt.jpg (http://www.imageshack.us)

Body slides and H2o slides only require ONE sqaure stations, any more are redundant - Very tight, multiple slides can be placed together. Here are 2 Body slides and 2 H2o slides rammed together. I would like to point out that joining 4 slides like this from the pool up is very tricky, use the technique for your first one, and use the slide station as a guide and build the rest of your slides the conventional way, top - down

http://img267.echo.cx/img267/6097/4slide7ho.jpg (http://www.imageshack.us)

My advice is to start at the slide station end when trying to connect with paths and stairs to your pool - as building high can be frustrating

http://img104.echo.cx/img104/7661/4walkway3mr.jpg (http://www.imageshack.us)

Using the Spiral staircase saves a great deal of space

http://img104.echo.cx/img104/3826/4stairs2jf.jpg (http://www.imageshack.us)

Watching your guests enjoy your creations is very rewarding

http://img104.echo.cx/img104/5662/4crowd7ui.jpg (http://www.imageshack.us)


Pool Paths

You can only get the angled path if a flat or sloped piece has been placed first - note this does not work with the steep steps

http://img104.echo.cx/img104/4093/stairstart3ze.jpg (http://www.imageshack.us)

Using a combination of slope>turn>slope>turn>slope>turn etc you can create a different and interesting path system

http://img104.echo.cx/img104/607/spiralslope1dc.jpg (http://www.imageshack.us)

RCT4me
06-24-2005, 11:57 AM
I always seemed to have started from the top and progressively made my way to the bottom, then I adjust the pool or make a new one when nescessary. Those random slides floating around with no supports don't look very good, and sometimes I run into that problem a bit. And what's with the steep and vertical pieces? They're really dangerous. (realistically speaking)

Spryboy
06-24-2005, 12:18 PM
Thanks for all the help and ideas, stuk71!!!

Excellent work!

vortexian
06-24-2005, 01:26 PM
maybe you should change the name of this thread to waterpark guide

Spryboy
06-24-2005, 04:07 PM
Actually, this thread should probably be stickied too... but they're getting so many sticky threads, so I'll just bump this one :-)

tikitiki
06-24-2005, 04:14 PM
haha...Thats awsome! :D

I'll be sure to put this in my tips and tricks thread once it gets repinned. ;)

stuk71
06-24-2005, 05:06 PM
Thanks tikitiki,

I'm glad this simple guide has given some people an insight, I remember when I first tried to build a decent looking slide, I just ended up getting frustrated. Ive had a head start, with the beta to find the easier routes, was time to share this with everyone.

Remember when we first got RCT, I mean the first ever!...how hard was it to get your first coaster to connect, look half descent AND not stall on the first hill - no such thing as a 'ghost' test train in those days.

ytivarg
06-24-2005, 05:15 PM
Originally posted by stuk71


3. H2o slides do not have a 'covered' flume end



Yes, they do. Click the enclosure button, and you get the "End straight capped" piece, which is the end of the flume with the tunnel over it.

http://img195.echo.cx/img195/4788/cappedend9cc.jpg (http://www.imageshack.us)

CoasterDude2005
06-24-2005, 05:47 PM
Originally posted by stuk71
Been reading a view posts that some of us are having problems developing waterslides, so I have put together this simple guide, hope this helps.

________________________________________________________________

1. Waterslides will not work [go green] if they are not connected to a pool complex by pool paths or stairs.

2. Test your water slide if the test dummy does not land in the pool or flys out the other side......[yeehaaw] then the inspector will shut the slide down :(

3. H2o slides do not have a 'covered' flume end

You've got your pool, select a waterslide, and then immediately select 'flume end', rotate it to the desired angle and place it on the very edge of your pool

http://img292.echo.cx/img292/5926/st20nm.jpg (http://www.imageshack.us)

Once placed you begin to build your waterslide...backwards!

http://img97.echo.cx/img97/7895/st37hb.jpg (http://www.imageshack.us)

Let your imagination run free and finish with a station tile. then connect the pool to the waterslide using the various pieces of kit provided

http://img97.echo.cx/img97/2155/st42wr.jpg (http://www.imageshack.us)

How about another? Exactly the same technique, another type of slide, this time using the helixes. make sure you select banking to enable helixes in the build menu. note that you must de-select banking to enable the station icon to show up

http://img149.echo.cx/img149/4448/st51oi.jpg (http://www.imageshack.us)

Because we are building backwards, note that the helixes will be the other way round....[up is down and down is.......I'm sure your get the idea:noob:]

http://img297.echo.cx/img297/6346/st62tj.jpg (http://www.imageshack.us)

With some trial and error you can finish the slide in the same area as the last one and then connect it to your pool complex using the same stair/path system

http://img230.echo.cx/img230/7256/st78gg.jpg (http://www.imageshack.us)

I'll leave the themeing to your own imagination....................NOW GO GET SOAKED!

http://img292.echo.cx/img292/8650/st84gm.jpg (http://www.imageshack.us)

More tips in this thread, Scroll on down - I have run out of space for adding pictures.... :confused:

How do you get the spiral staircases to connect?

stuk71
06-24-2005, 05:50 PM
ytivarg

The Body Slide does have a capped end piece, It's the 'H2o Bowl slide' that does not.

I added the point because I was always scrolling, searching for it...but there just isnt one for that particular slide

Thank you for pointing this out, I have taken it out of the first post to avoid any more confusion :)


CoasterDude2005

Spiral stairs must be placed on a solid pool tile to start and then raised to the required height, note that you can raise using the left shift key, and also by clicking the left mouse button and dragging up

If you place a spiral staircase on the tile next to a water slide station, drag up, a sound [thud] will be heard when you are at the correct height and connected - If your staircase is not next to your slide station then connect using the pool paths, clicking on the top edge of the staircase. a small green arrow will appear to show the direction, just like regular paths in your park.

hope this helps

ytivarg
06-24-2005, 05:56 PM
Ahh, my bad... I wasn't taking "H2o" literally... I was just looking at that 'rule' along with your first picture with the opened flume end... yeah... you know the rest.

WalkingSnake
06-24-2005, 06:17 PM
Originally posted by CoasterDude2005
How do you get the spiral staircases to connect?

What do you mean? You just place the spiral staircase, drag it up, and there you go..

BoRJoYZeE
06-24-2005, 06:22 PM
what about that end to lift thing on the slide, i can't seem to get that.

Whirlpool
07-01-2005, 03:21 PM
Nice. Now I can make my slides seem more complicated!

coasterfreak00
07-01-2005, 03:23 PM
Same here.^^

Your_Name_Here
07-01-2005, 03:31 PM
Great guide! I have trouble with building slides, so I'll keep this in mind when I build my next one! :) :up:

Beli
07-01-2005, 03:37 PM
Originally posted by stuk71
[B]ytivarg

The Body Slide does have a capped end piece, It's the 'H2o Bowl slide' that does not.

I added the point because I was always scrolling, searching for it...but there just isnt one for that particular slide

Thank you for pointing this out, I have taken it out of the first post to avoid any more confusion :)


Are you sure about this? I thought I was able to make capped ends to both types of slides. Of course, I am at work, and can't check right now, but I swear I remember the H2O slide having a flume end just like that body slide. You should be able to enclose it as well.

Or am I just imagining things?

[EDIT] I'm just imagining things.... Never mind....

jafrica
07-07-2005, 05:49 AM
Thank you stuk71 for this very helpful tutorial on building waterslides. I myself was feeling very frustrated with them. After reading through this thread I immediately tried out what you suggested and was able to successfully build my first waterslide. Thanks again!

SumDmbGuy
09-06-2006, 05:00 PM
Ever try seeing how many times you can spin a peep in side a body slid? So far I got three rotations. Mak sure it's coverd or they fly out. OUTCH THATS GOTA HURT. Try checking the low frition box in the stttings mode.

rosscoe(AU)
09-06-2006, 07:21 PM
Sumdmbguy, please don't bring threads back that are over 30 days old..:D

Teirmose
09-06-2006, 07:24 PM
Shouldn't this wonderful guide be in the RCT3 Strategies and Tutorials section? Just a thought.

StayingDead
09-07-2006, 05:39 AM
Did anyone notice how old this thread was. Nearly a year now. Anyway still a good guide. They should leave it open in the Strat and Tutorials thread as it's really helpful to people.

coinich
09-07-2006, 06:16 AM
Yeah, still a good guide. How does the slide end with the chain lift work?

bugo
09-08-2006, 06:27 PM
i ditto coinich's questions!!! wots the lift thing all about?

Old-Spice
12-24-2006, 04:41 PM
DONNO???????!?!?!??!!?!?!!??!?!?!!?!??!?!?!?!??!??!??!?!?!?!?!?!??!?!?!??!

sonichero2007
12-24-2006, 05:02 PM
So you build it from the bottom up?? Okay!! That seems much easier!
Now, I don't need to be making my slide go all over just to get the end to face the pool!

TheSkipper
12-24-2006, 05:07 PM
Since this has been resurrected from the pet cemetery now THREE times, I think I'll sticky it here.

mooshi00
01-04-2007, 06:37 PM
Yeah, still a good guide. How does the slide end with the chain lift work?

We all want to know...

TheSkipper
01-04-2007, 06:58 PM
They say a picture is worth a thousand words.
http://img382.imageshack.us/img382/2025/returnrampkf4.jpg

coinich
01-04-2007, 08:38 PM
Ah. Thanks. :)

mooshi00
01-05-2007, 09:31 PM
I was successful in making the chain to top thing. YAY! lol. However, Why do people use it? the raft just turns around weird, and if you don't have it, it doesn't hurt you, the raft just disappears. So what is it for again??

TheSkipper
01-05-2007, 09:34 PM
It adds a touch of realism to see the rafts return to the station. The wait tends to be longer without it.

msdavis13man
01-16-2007, 10:07 AM
Very good tutorial! It gave me quite a few ideas! I never thought of making 2 slides on the same station!

lego3366
03-12-2007, 08:59 PM
i tried the hill and lift thing for the aqua blaster and it didnt work. the rafts kept getting stuck in the pool between the chain and hill. I have a steep drop right before it, and every time once it gets to the end, it practically stops and doesnt even make it up to the chain. ill see if i cant get a video of it.

Whiteblooded
06-16-2007, 07:44 AM
Image Shack has killed your picture ='(
can you post another?

TheSkipper
06-16-2007, 11:01 AM
No, looks like I had removed it some time ago. Not even sure I have on of this anymore.

I took a new pic, it's in the reply where it was before.

tycoon4life
08-25-2007, 12:46 AM
good tip thanx

Xyna
08-25-2007, 04:55 AM
hm, imho did you take all the fun out of the slides by building that damn flume.
i never use them, my pools are not square format either -
Anyway, the real use of waterslides is building them as you want want and when you want to stop just pitch the slide up and test.
you guessed it, the path the dummy flies is showing you the way where your pool komplex will "naturally growing" expand in near future.

All that counts is that peeps land in a pool complex. There are no rules what must or must not happen to them on their way there...
The advanced version would be then using syncronize to - 4 example decorate walkways with them by making sure each of them lands in a pool on the other side of the path. ever wondered how to make peeps look up?
Believe me if the whole way to the entrance of the pool complex they see other peeps flying over the way making splash the other side that makes them stop and "ahhh cool".
More advanced would be "hide the end of your slides whenever possible..."
other peeps should only see flying peeps and then guess that they could have used one of my slides...
often i come up out of the ground then decorate this "exit" with plants to hide it from sight.

btw. anyone build an excitement 8.63 slide yet?

Anyway what i wanted to point out is, it is totally up to you how you build your slides as long as you make sure the peeps safely land in a pool (that is conected to a poolcomplex that has a cabin/exit.

Another thing is banks, there is no written rule that peeps have to finish a slide before they land in pool waters... hey i mean with 119 mph that getting the curve can be really tricky...
slides are the better coasters, it is much easier generating airtime in RCT3 waterslides than coasters ...
So my guide for building an intresting pool complex is, grab the terraforming tool. Raise a Hill to maximum height.
Build a pool on top of it. connect it with your park so you have real testers in your pool complex (dummies are lighter than peeps. you can't use a dummy if you want to exactly figure out where a 3*3 basain must be placed to catch a flying peep. only peeps can show you.)
Now build a slide station piece at maximum height above the pool, connect it to the pool by using a staircase. And then

1 Build a slide.
2 build another pool to catch flying peeps
proceed with 1 untill park ground level is reached then make this pool really big...
and then make sure every of your pool platforms has a minimum of one slide running down all the way to the last pool. also make sure that even higher pools can be reached by staircase +slide from pools below....
anyway now check what you have build for airtime, you'll be amazed... well i was, one of my slides, 2:52 minutes ride down to the final pool had 48seconds Airtime but sadly an intensity of 8.7 so just "freakpeeps" rode it. Tell me when was your last 3 minute coaster with 3/4 minute airtime? See, slides are perfect thrillrides i just love them. btw. you want slides having inversions? no problem, just pick the h2o slide, make it a tube, and make the peep inside spin, every successfull full spin is counted.

you want your peeps really queue up for a slide? no problem, build it for maximum excitement but keep intensity below 6, they'll just love it.

and yes when i start building a pool complex they will for sure be really big but just raise the entryfee to 10+ and pools are cashmachines as well, just make sure there are loads of crazy slides in it and the peeps will pay that amount. the peeps don't seem to be able to figure, that they would have to stay in a pool complex a week to queue and ride them all so they just pay and don't ride them all. cool isn't it, peeps paying for rides without even riding *giggles madly*

the ideal slide as coasters would have a max of 5g positive vertical -1.8 negative vertical, and about 1.7 lateral G, as much speed as possible and loads of airtime.

rcmutant
04-20-2008, 12:08 AM
Sorry to Frankenpost but I'd like to think the OP big time. Yea I'm a few years late, but Just got soaked and was pulling my hair out trying to figure out how to get the slides right. The In-Game tut says to make a pool and a deck then the slide top down. Thats just such a hard way to make things. The OP's Tut has it right on. In fact I'd make a super small "landing area" pool. Then Make all the slides, then extend to pool as desired then deck it out last. (slides have a problem when getting to close to deck level)
Good Info here folks for future RTC3'ers.

I still think this should get a sticky after all this time!

DizCoasterMets
04-24-2008, 04:03 PM
Never really tried a water park, Probally am going to now

Luckypet4747
04-27-2008, 02:33 PM
Dont forget...
Waterslides NEVER go up
Only stupid people think that way

DizCoasterMets
04-28-2008, 05:01 PM
Thanks a lot for these tips. But I am still having trouble understanding how to make a Ring/raft slide with the carry up for the rafts. If someone could help me it would be highly apreciated. Thanks alot.

icutoo
04-29-2008, 12:17 PM
Build the slide first, then connect the lift pieces to the pool and on up to the top where the slide begins.