View Full Version : How to win scen.3, lost Atlantis (Soaked!) (large screenshots inside)

07-05-2005, 12:06 PM
I need you're help....

If the peeps come into my park they ride about two rides and after that almost nobody is riding anything. I have many empty lines and all attractions aren't making profits.

It's not possible to win the 'earn an amount of money with rides/attractions' goal.
Any ideas?

I open/closed the park, placed stamp machines, placed atm's, all rides are connected of course, played with the ride prices (higher and lower prices)...
Most people are waiting for a group, are thirsty (placed about 20 shops but they're still to crowded in a park with -+1000 peeps). Ohh.. and not everyone one is thirsty so there should be at least one attraction running with more than 2 peeps.

Here are some screenshots of the park i made so far....









07-06-2005, 12:02 AM
Peeps will pay CRAZY amounts for pools!
Im not kidding.
Other than that try building roofs over quelines (I dunno if works but it seems peeps like to sty dry under cover rather than queue in the rain)

07-06-2005, 01:23 AM
Originally posted by LazCoasterHare
Peeps will pay CRAZY amounts for pools!
Im not kidding.
Other than that try building roofs over quelines (I dunno if works but it seems peeps like to sty dry under cover rather than queue in the rain)

It doesn't work. Believe me, I've tried. But they will pay ridiculous amounts for pools, and when it rains and thunderstorms, they still won't leave the pool.

07-06-2005, 02:17 AM
Pools don't count toward the ride ticket sales, in fact, having them open can (and will) detract for your ride sales.

I noticed that closing my pool in the...um...7th...8th? (The mountain one) scenario helped bring my ride tickets up.

Unfortuantely...I couldn't complete 3 without cheating :( This was also before I figured out the pool thing. I had it going decently, but then it crashed on me and I lost a couple hours of play.

07-06-2005, 05:25 AM
Tnx for you're responses.

also covered queue lines. If you cover the queue line in combination with the 3d cinema you would think they won't get wet, but it doesn't matter. It could be my imagination, but when i covered the queue lines a few more people got in the queue. With a few i mean about 3 or 4 peeps in this case, so not many.

Maybe some more tips.. I'm starting to think that there's a bug, because no attraction is making profit (all empty lines) and there are 1400 peeps in the park (ppl aren't thirsty or hungry, so they could ride the rides). I'll try to figure this out after i played other scenario's. I'll start over a few times and maybe discover something.

07-06-2005, 05:42 AM
I'm not entirely sure, but try to place a roof over the attraction (best to try out with is a coaster) Iknow that in monster lake the premade coaster was ridden all the time, because the station was inside a building. and that also is a lot of rain scenario.

07-06-2005, 07:36 AM
Originally posted by vortexian
I'm not entirely sure, but try to place a roof over the attraction (best to try out with is a coaster) Iknow that in monster lake the premade coaster was ridden all the time, because the station was inside a building. and that also is a lot of rain scenario.

I'm going to try that. I have some attractions covered up, but not with the coasters. In monster lake only the station of that coaster is covered. Maybe thats enough to let the peeps think they won't get wet.
I just finished the monster lake scenario. It's weird but i got the same problem. Almost nobody wanted to ride anything after year 1. Again i closed and opened the park again (starting with 0 peeps) and i won all the goals within a half year.

I tried alot of things, but it didn't helped much. I am still looking for a way to get more peeps in rides wich are covered with building scenery. Probably i forgot something simple. Some of those things i forget somethimes is to test the ride again after i added scenery to boost the intensity level.

07-07-2005, 12:10 PM
Yeah I had a hard time with that Atlantis Scenario as well (your park looks a far sight better than mine EVER will...) I think you tried everything I did. I finally made it by about 14 dollars or so in year 12 with about 1,200 peeps in the park. Most of them just congregated near the pool, not going in it just walking around by it. I did notice that my dolphin show made quite a bit of money as did my thrill rides. The coasters didn't really seem to bring in a lot of cash but the thrill/gentle rides had lines... Good luck!

07-09-2005, 01:04 AM
The way I was able to pass it was to have lots and lots of small sized rides that make maximum use of the space provided. My park looked like a cluttered mess at the end but I was able to make it. I set coasters to $2, big thrill rides to $1.70, regular thrill rides to $1.50, and slow/gentle rides to $1. May seems to be the best month for max profit. I passed it by less than $20. I didn't cover anything so I don't think that's going to make much of a difference.

07-09-2005, 06:46 PM
Place no entry signs on the paths leading to the park and charge over 2.50 on the evelators. KaChing!

07-10-2005, 05:13 PM
im like the worst player ever how do you put a roof on the ques?

i actually beat this scenario though :)

07-12-2005, 01:49 AM
Well you can either:

A. Build some walls on the sides of the lines then pick out a roof piece and have it on the path. Hit shift and boom, it pops up above the path. Click your mouse and there you go.

B. Or if you want to look nicer, pause the game. Click on a peep and rename the peep "M Brookes" This will allow you to place scenery on tiles that have a path. Then build your walls/roof the same way as above.

C. Or if you don't want walls just building floating roofs....

07-14-2005, 09:15 PM
I found that training my vendors, especially the ride verdors really helped boost ride sales.

I tried the roof thing over the cue lines but it didn't make any difference. Once you've met your pool requirements, close it down. Peeps will leave the pool area and ride more rides.

Hope that helps...

07-16-2005, 07:39 PM
This scenario took me several tries, but in the end I got through it without cheating. I kept everything together, and the only way to get down to the beach was through a couple of elevators, which I charged $2 for (also charged $2 for the elevators by the entrance - my peeps where riding those like mad - walking up the hill through the tunnel and taking the elevator down again).

I also had two rather small pool complexes, one at the top of the hill and the other on the beach, and a slide going from the top one to the one on the beach. This of course meant that everytime someone went on that slide, they'd have to pay an extra $2 to get back up to the entrance...:D I also had my only ATM down on that beach - might have helped...

I used only one coaster - the half-pipe coaster I think it was, which for a minimal amount of money got me through the minimum length coaster.

Other than that I had maybe 4-5 flatrides, mostly thrill rides, and got through it pretty easily the last time I tried.

07-19-2005, 04:33 AM
The scenerio didn't give me too much trouble. I closed the pool the second I discovered it wasn't needed and that helped alot.

I had more trouble on the Entreprenuer level of the monster whatever scenerio (I doing this from memory, as if you couldn't tell). It took forever, and I mean FOREVER, to get $800 in ride saled for a month. I had 2100 peeps in the park before I achieved that level. I don't know what they were doing (there wasn't a pool), but they wern't riding rides.

They wern't eating Pumkin Pies either. I had three booths literally giving away pies to try and beat that challenge, and I fell 8 slices short.

08-20-2005, 07:32 PM
Okay, so after 3 tries I finally finished all three levels of Lost Atlantis. Here is what I did in case anyone needs help...

After I won the pool objective and built the correct length waterslide, I shut down my pool facility completely. Then I built only 1 roller coaster, one of the LIM ones to get the coaster length out of the way.
I closed the park in August of Year 3 when I was only getting about $300-$400 in ride sales, and I fast forwarded until all of the guests were gone...I also made sure that my research was cranked up, and I added some new rides while the park was closed...
I reopened once I got some new rides in the park, and added some more janitors and mechanics...I noticed in this scenario that peeps do not tolerate litter or broken rides...
I kept only building, gentle, junior, thrill, water, and other rides and finally I got to 1039.70 in March year 4 before it flipped over to April...at which point I had to start all over again trying to build back up to that $1050 goal...
Convinced that my peeps did not need anymore souvenirs, and none of them were complaining of hunger, thirst, or sun afflictions (ie heat and sunburn), I shut all of my shops and stalls except for the bathrooms, atms, first aid rooms, information kiosks, and umbrellas...
On May 29 year 4, I beat the entrepreneur level with $1079.50 and ended that month with a little over $1200.00 in ride sales.
Also during the whole time playing Atlantis, I tried to keep running ad campaigns, giving away free food, drink, and souvenirs, and I have to admit, I had to break down and use the John D Rockefeller cheat to get $$ to train all of my staff.
If anyone wants to see my really cramped and not so pretty park, I can have my boyfriend help me load the pictures...Good Luck to everyone, that scenario was just a big pain in the rear!