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View Full Version : Vodhin's Scenario Building Guide- In Development


Vodhin
07-31-2005, 01:03 PM
Hello all- I'm in the middle of writing a few tips and tricks on designing a scenario from scratch. Eventually It will have quick lessons for each phase of developing a full blown Scenario. Right now it close to having it's landscaping tips completed. The lessons in it should easily apply to building in Sandbox parks and regular Scenarios, too.

Check it out- Click Here (http://www.vodhin.net/HowTo/Island/index.html). Other tutorials can be found in the index: Click Here (http://www.vodhin.net/HowTo/index.html)

I'll be updating this regularly over the next few months. Hope it helps you with your parks.

Bokkie
07-31-2005, 01:40 PM
Those are really nice screenshots !

I think this will be handy for a lot of people.

Personnaly I didn't learn anything new but I'm amazed about the beauty of your island !


Mostly I have problems with coloring the land, do you have some tips for that?

MalleyCat
07-31-2005, 04:33 PM
Originally posted by Vodhin
Hello all- I'm in the middle of writing a few tips and tricks on designing a scenario from scratch.

Wohoo! Unlike Bokkie, I always learn something new from your how-tos and Tips & Tricks. I am always amazed at what you can make this game do!
As soon as I move to a house with cable internet, I'll be downloading your (and others') videos. God, I hate dial-up
:cry:

Vodhin
07-31-2005, 06:51 PM
Originally posted by Bokkie
...Mostly I have problems with coloring the land, do you have some tips for that?

Actually, Old Timer came up with a great tutorial on landscaping, too, and it's posted here: http://www.vodhin.net/OT/Scenery_Landscape/index.html Toward the bottom, he gets into texturing the landscape, and I've added a few comments.

My personal secret is to find the fewest texture types and a couple of 'transition' textures to put between them: There's a splotchy mud/grass texture that goes great on the borders of wooded areas, under pine trees, and between any grass and dirt/darksand textures.

I guess I'll add a little section with examples, too.

Malleycat- I do hope you find broadband soon- and I don't mean female musicians.. ;) Good luck on the move :D

Bokkie
07-31-2005, 07:32 PM
Thanx man.

Pictures in that tutorial looks like swedish mountains, very nice indeed.

I guess the trick is to not overdo texturing.

KiDFoX
08-01-2005, 01:42 PM
This is a great idea Vodhin, would have come in handy a few months ago so I wouldn't have had to figure so much out on my own!

One thing I have been asked a lot is how to make buildings like the ones I have done lately. I think things like what you are doing here and questions like that are better handled with tutorials than trying to answer them on the forums.

Great job! Nice to see people take the time and effort to help each other out.

MalleyCat
08-02-2005, 08:42 PM
Originally posted by Vodhin
Malleycat- I do hope you find broadband soon- and I don't mean female musicians.. ;) Good luck on the move :D

Hehehee..broadband :haha:
Seriously, thanks for the step-by-step landscaping instructions -very detailed.

vortexian
08-03-2005, 06:49 PM
looks neat Vodhin. Only one thing. RCT3 now do allow arrows on elevated paths. try it out.

cstrfrk
08-04-2005, 04:55 PM
Another great lesson from Vodhin.
Thanks for this. As always, top notch stuff here.
I'm sure you won't mind if I link to your tutorial from my site.
Thanks again.

Jon