View Full Version : Gmax or kind of 3D able to RCT3

08-07-2005, 12:44 AM
Hi! guys,

I noticed those 'Scenery Editor '. I was struggled it. I don't understand those tutirial enough for me.

I wanna know about Gmax or which's one of 3D able to RCT3.

I can making anythings.


08-22-2005, 12:35 PM
Could you speak more clearly please? Then somone might be able to help you. (most likly not me though)

08-22-2005, 01:38 PM
So long as the 3d program can either export to ASE, or export to a format that Biturn can use to convert to ASE it should work. (I don't know GMax specifically, so I don't have an exact answer).

The importer itself looks daunting, but that's just looks. Once you start going with it, it will seem like second nature.

Best thing to do is to run a couple test runs before you dive into a pack.

Create a couple simple models and a couple simple textures. Convert them to ASE and use the importer to get them into the game.

The tutorial that jonwill presented in the general forum is a great step-by-step and broken down about as far as possible. Keep that thread open and go step by step with it and you should be able to get a grasp of it.