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View Full Version : Example how to do a real looking space-ride or a nightsky!!! (Download and Tutorial)


Saskro
08-24-2005, 10:45 PM
A long time ago, in a galaxy far, far away... (UPDATED with astroids and more stars!) Download at the bottom of this first post!
http://img292.imageshack.us/img292/9586/space064zz.jpg

Did you ever want to make a coaster or any other ride that looks like actually going through space? Now, here it is!!!
(But first of all I have to thank Pumper and Marntmar for their Dark-Ride-Set! http://www.ataricommunity.com/forums/showthread.php?s=&threadid=468307 YOU`LL NEED THAT INSTALLED)
Some days ago I wrote with LightWarrior_K and Icectas in a thread abot how cool it would be to have black walls with flickering stars. Today it struck me like a lightning... I had an idea how to make great looking nightskies!
Feel free to download my testride (I just built this as quick as possible to test the effect) at the bottom of this post! And please tell me how you like it...
If people want, I could try to do a tutorial on this... But you might figure it out yourself after downloading the parkfile.

http://img292.imageshack.us/img292/5387/space059eo.jpg
Park Inspector on his way to inspect ISS

http://img292.imageshack.us/img292/9295/space048ak.jpg
Oh, Oh... does he have Han Solos astroid evasion skills???


DOWNLOAD
http://rapidshare.de/files/4352870/space.dat.html
Edit: Oh, I forgot - ride it during daytime - at night the lights look crappy...

I also added a tutorial which can be found by scrolling through this page...

Enjoy!

JCat
08-25-2005, 01:43 AM
Hey, that was a pretty cool sample - great idea with that prop! I give you credit for being able to build the housing - it gets very tough to align things once you get deep into building your structure with all dark walls/roofs. It's very easy to build star walls, but it's a shame they wouldn't pulse.

-[A.S] Fanie-
08-25-2005, 01:46 AM
YAY more custom scenery to add to my collection:D

Chickenselects
08-25-2005, 01:49 AM
^ its not custom, ot space lamps sunk into the darkride peices. I belive

-[A.S] Fanie-
08-25-2005, 01:50 AM
Wow really? I can't watch the vid so I wouldn't know :p

ForbiddenDonut
08-25-2005, 01:54 AM
yeah but as he said....it be crappy at night as the lamps would glow....space is supposed to be dark...not "Ahhhhhuurrghhhhh!!!! My eyes!!!! My beautiful eyes!!!"

-[A.S] Fanie-
08-25-2005, 01:55 AM
Originally posted by ForbiddenDonut
yeah but as he said....it be crappy at night as the lamps would glow....space is supposed to be dark...not "Ahhhhhuurrghhhhh!!!! My eyes!!!! My beautiful eyes!!!"

lmao

Saskro
08-25-2005, 03:14 AM
Originally posted by Pumper
Hey, that was a pretty cool sample - great idea with that prop! I give you credit for being able to build the housing - it gets very tough to align things once you get deep into building your structure with all dark walls/roofs. It's very easy to build star walls, but it's a shame they wouldn't pulse.

Thanks. As you can see, I just wanted it to be enclosed and dark when you look from the inside... From the outside the building isn`t completely accurate, because it really gets tough placing those black walls and roofs once the structure is nearly completed! Without the ctrl-key, I`d still be sitting there...


@ Chickenselect3: Yes, it`s spacelamps sunk into the dark wall pieces. And by placing dark cubes with those lights throughout the room you`re really able to pass the stars with an 3-D feel.

Nuppe
08-25-2005, 04:21 AM
Maby one of the wonderfull custom scenery makers here will make a "star prop".

It could just be a small white blob that we could place anywhere so it wont be as tough to make, placing all the black blocks and lowering lamps into them... One more advantage would be that you would be able to see stars above you which is not possible with this work around - right?!? :)

Saskro
08-25-2005, 05:56 AM
Originally posted by Nuppe
Maby one of the wonderfull custom scenery makers here will make a "star prop".

It could just be a small white blob that we could place anywhere so it wont be as tough to make, placing all the black blocks and lowering lamps into them... One more advantage would be that you would be able to see stars above you which is not possible with this work around - right?!? :)


Great ideas! I was also thinking about how it is not possible to see the stars above you. That would really be a plus!
The negative aspect of a small white star prop would be, that it wouldn`t pulse like the lamps do. But then again it would be positive that you could also use it at night...

The best solution would be, if someone could create an animated object that`s just an excact copy of how the top of the space-lamps looks during daytime (but without being a source of light). Then you would have the twinkle effect without the crappy look at night! Let me know if someone can do this...

Nuppe
08-25-2005, 06:11 AM
Hmm... You might be right Saskro. We just have to decide wether we're after realism or not. Real stars are not blue-ish and theyre not plusating either as far as I think... On the other hand it's looks cool with a little twinkle.

Ideally Marnetmar would just make some nightsky probs to his darkride set. A star with twinkle and one without plus a moon and some stuff would be a great addition to that set too! *hint hint* :D

Saskro
08-25-2005, 06:24 AM
Lol... You`re right about the twinkle! But I guess when I think about the nightskies I`m not even thinking about real skies anymore, but about the way it would look in a theme-park. The stars in the space themed indoor coasters I know always seemded to have that twinkling effect. Just having two options in the game would be best!
I would love a nightsky addition to the pitchblack walls!!! :up:

LightWarriorK
08-25-2005, 08:35 AM
Looks great Saskro! I'll have to give it a try when I get home.:):up:

Saskro
08-25-2005, 10:07 AM
Since I got some nice responses, I did a small update!
The ride now has an astroid field and some more stars added!

You can still use the download in the first post - it`s been updated.

marnetmar
08-25-2005, 02:55 PM
I wish there was a way that we could add a "twinkle" effect, but that's not possible yet, hopefully there will be in the future.

I'll see what I can do about some space type sky walls & star props when I get done with my Leftoverz theme. That will hopefully be this weekend.

Nuppe
08-25-2005, 05:06 PM
Yay - two good news in one post Marnetmar! ;) Can't wait...

And nice creative update too with the asteroids and sattelite Sas! :D

Park Novice
08-25-2005, 05:41 PM
Here is something that may get you a bit excited, its a star map which I have been working on for a ride that I was going to possibly create. The picture is not that great cause its not inside a building and, I have used a couple of lights just floating to give the effect.

However, I have tried placing this inside a building using the Dark set from Puper and, when the rollercoater passes with its lights, the whole thing twinkles.

http://images5.theimagehosting.com/starmap.jpg (http://www.theimagehosting.com)

Let me know if tis might be of some use and, I'll develop it a bit further for you.

live_the_thrill
08-25-2005, 06:12 PM
Sorry to be a pain but could you post step by step instructions for how to do them. I dont get what you did to make it, so I need some help please.

Saskro
08-25-2005, 06:23 PM
@ Park Novice:
Wow, you`re just too kind! At first I thought you were showing a swarm of mosquitos attracted by those torches!!! - just kidding...
It looks really great (no much to see from the distance this picture was taken, but I can imagine it in a totally dark environment!) and if it twinkles then even better!

But let me get this right... I first didn`t understand how this worked, but now I think I got it. By star map you mean, that this is just one scenery object with lots of stars hanging in the air, right?
I think that`s a cool way to do it, because it saves the work of placing lots of tiny star-objects manually! Awesome idea! You could do it in different sizes and forms and then combine it with my idea or maybe some starwalls that we might see in the future...
I`d really love to have a look at it in my testride, so if you like Pm me. But I`m not working on some serious space-ride at the moment, so I wouldn`t need it bad right now... And I think you deserve the right to use it first in a major ride, since it`s your creation. :up:

@Live_the_Thrill: No problem, but it`ll take am moment. I`ll see if I can do it right now. I`ll post some pics here and try to keep it simple.

Park Novice
08-25-2005, 06:44 PM
Here is quick demo video: -

demostar.wmv (http://www.zippyvideos.com/80029727938345.html)

Essentially, it is a llarge sphere but, it stead of importing the faces of the model, I only import the points. Then, you just place the scenery object as normal. The only one small drawback with it is that, its a pain to place as, you cannot see the object too well when placing it in game but, its only a small drawback.

If you want to do a space ride, let me know as, I have an Earth, Saturn, Moon and Sun all modeled. I would love to do this and, I have a great plan which I had developed as a ride but, with all the scenery requests at present, my ideas are having to sit on the back burner.

Saskro
08-25-2005, 07:29 PM
:eek: Did you say you have an earth, moon, sun and saturn all modelled?!
That`s awesome! I would really love to built a space ride... But I shouldn`t, as I also don`t have the time at the moment. I should do some work for university but instead I finished my Sagaland-coaster. And now I`m playing around with starfields instead of working...
But I`d love to see the planets! What size are they! Having seen your other work, I imagine they look really great.

If you won`t do that space-ride in the near future, you can give me that scenery and I`ll have a try. I`d try to really plan something amazing... Oh, and I saw the video: Very interesting. Looks almost too real... I wonder how it would look if you have to place a lot of that scenery, because you would want to fill out the plain black areas.

And again: you say, you put back your own ideas for creating all that scenery for others... :up: :up: :up: :up: :up:

coasterfreak00
08-25-2005, 07:34 PM
Cool, I like the idea!

Park Novice
08-25-2005, 08:04 PM
I've started a new thread on this pack to see if it has any legs on it.

Custom Scenery - Space (http://www.ataricommunity.com/forums/showthread.php?s=&threadid=490057)

Saskro
08-25-2005, 08:32 PM
@ Park Novice: I think people will love it! I`m looking forward to all the exciting space-rides (including yours) in the future!


As being requested by live_the_thrill here is a little step by step tutorial on how I built that space ride:

http://img96.imageshack.us/img96/3010/tut018da.th.jpg (http://img96.imageshack.us/my.php?image=tut018da.jpg)
To do this, you need Pumpers and Marnetmars Darkride-Set installed. This are all pieces you`ll need.

http://img96.imageshack.us/img96/5140/tut022bx.th.jpg (http://img96.imageshack.us/my.php?image=tut022bx.jpg)
Of course, you`ll also need a coaster. So, I used the wild mouse and built this awesome ;) layout!

http://img96.imageshack.us/img96/9982/tut038tr.th.jpg (http://img96.imageshack.us/my.php?image=tut038tr.jpg)
Now doing the starfield on the ground is very simple: Just place the pitchblack blocks. If you want to fit them under your track at groundlevel, lower them with the shift-key.

http://img96.imageshack.us/img96/9789/tut040lu.th.jpg (http://img96.imageshack.us/my.php?image=tut040lu.jpg)
Now it starts to get interesting: use the star-shaped lamp from the space scenery and lowert it into the black blocks until only a very litlle triangular piece sticks out

http://img96.imageshack.us/img96/264/tut058rp.th.jpg (http://img96.imageshack.us/my.php?image=tut058rp.jpg)
Here`s the look after I did this with a few...

http://img96.imageshack.us/img96/8440/tut066nt.th.jpg (http://img96.imageshack.us/my.php?image=tut066nt.jpg)
But if we really want to built a huge enclosed ride, we shouldn`t start with the ground. We want to have some stars floating in the middle of the room, and if we did the black floor before, it would be very difficult to distinguish the walls in our next step from the ground

http://img96.imageshack.us/img96/3964/tut072zv.th.jpg (http://img96.imageshack.us/my.php?image=tut072zv.jpg)
So, we`ll save the ground for later and instead move some spacelamps at different height-levels in the air - these will now have to be enclosed, untill we also only can see the tiny top piece.. The raised stars will simulate the feeling of actually passing through a starfield...

-to be continued-

Saskro
08-25-2005, 08:43 PM
http://img96.imageshack.us/img96/7036/tut086nu.th.jpg (http://img96.imageshack.us/my.php?image=tut086nu.jpg)
Move the pitchblack block up, until it looks like in the groundlevel example

http://img96.imageshack.us/img96/8648/tut107dz.th.jpg (http://img96.imageshack.us/my.php?image=tut107dz.jpg)
Now enclose the part under the block to hide the rest of the lamp. you don`t have to enclose it down to the ground - but test in the coastercam view, if that brown pole can still be seen

http://img96.imageshack.us/img96/9175/tut118go.th.jpg (http://img96.imageshack.us/my.php?image=tut118go.jpg)
I do that to every one of the raised lamps

http://img96.imageshack.us/img96/9292/tut129nd.th.jpg (http://img96.imageshack.us/my.php?image=tut129nd.jpg)
then it should look similar to this!- black cubes hanging in the air

http://img96.imageshack.us/img96/420/tut134dn.th.jpg (http://img96.imageshack.us/my.php?image=tut134dn.jpg)
When your satisfied with the amount of tiny stars floating in the air, do the ground like described before and lower some lamps into it

http://img96.imageshack.us/img96/1299/tut144dx.th.jpg (http://img96.imageshack.us/my.php?image=tut144dx.jpg)
After that comes the fun part (not really). It`s enclosing time!!!
Use the big pitchblack since chances are lower that you`ll miss parts of the wall accidently. (notice how it gets very difficult to distinguish the wall from the floor) But since there is no collision detection with these walls, you can place them overlapping to make sure, you didn`t miss anything. Then enclose the ceiling - using the ctrl-key once you lifted one piece to the desired height.

http://img96.imageshack.us/img96/5628/tut158qn.th.jpg (http://img96.imageshack.us/my.php?image=tut158qn.jpg)
After all your enclosing is done, you should have a ride looking like this! Note that it won`t look good at night... (but which parks are even open during nighttime??? ;) )

Enjoy!

live_the_thrill
08-25-2005, 09:28 PM
Thanks for that, but I thought of a way to quicken it, why not save those cubes as scenery, and just keep placing them were you want.

Saskro
08-25-2005, 09:33 PM
Originally posted by live_the_thrill
Thanks for that, but I thought of a way to quicken it, why not save those cubes as scenery, and just keep placing them were you want.

Hey that`s great man!!! Brilliant idea. You could even save it with the lamps with all different variations from one to four lamps in one cube.
Would make it much faster... There would only still be the annoying enclosing work.

CheeseSoup
10-17-2006, 08:12 PM
:( Download time extended, can you post another download?

jessknight1
10-17-2006, 08:34 PM
THIS IS DEAD THREAD

Startours_3000
10-18-2006, 03:43 AM
^lMfAo how do ppl get to these threads lol, besides theres HEAPS better things then that to do now for Skies and Space