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View Full Version : Red Fury New Update 1/17/06


CoasterSim.Fan
11-24-2005, 12:44 PM
Red Fury is a lanced extended coaster that uses custom scenery and option text cheats to come to life. I going to add more themeing soon.

Comments are appreciated

picture 1 (http://coaster-net.com/forums/uploads/post-1-1132853488.jpg)

More pictures (http://coaster-net.com/forums/uploads/post-1-1132854034.jpg)

jammys
11-24-2005, 04:00 PM
pretty good! small and short and to the point! looks like it'll have good ratings!

aennilQ
11-24-2005, 06:51 PM
nice

U.L. Shadow
11-24-2005, 09:42 PM
Very nice. I like the layout. Don't think I won't try to copy it.

CoasterSim.Fan
11-25-2005, 12:13 AM
If you want to use the track for something pm and I might send you the file.

Hears a picture of the station building itís a little square but I didnít have much space to work with after putting in the walkways.

Picture (http://coaster-net.com/forums/uploads/post-7-1132895206.jpg)

CoasterSim.Fan
11-30-2005, 10:32 PM
major update

As of know I have added some more detail to the station and have added a launch tube know I am gust have to transform the land and add trees to my island.

Announcement / Question

I am planning of making a move around this the story line is going to be about a B&M prototype built for RCTinc on a deserted island to keep it a secret project. So hears my question does my ride look like a prototype? I was thinking of making a more complex track design but than I fell I might lose the prototype feel.

Pleas help me decide on what I should do. picture (http://coaster-net.com/forums/uploads/post-7-1133407251.jpg)

-MoNtU
11-30-2005, 10:37 PM
if u wnt a b&m feel,i suggest taking out the double loop.The station is still to blocky.

stlouismaverick
11-30-2005, 11:01 PM
^I don't really think he wants a B&M feel if he's lauching it, and sending it through a top hat and a drawback, at least thats not the kind of B&M I know of.

Anyway, excellent job with the coaster love the compact layout with the launch and all, it will be perfect for realistic parks.As for your entrance tough, it still seems to be a bit blocky, so try and some like bumps and more edges I guess than just flat sides.

Instead of this: [_](sposed 2 be a rectangle)

Make it with ridges and use roof corners and such. That's what I do on my stations and they usually turn out pretty good.If you want some pics or something just ask.

Hope that helps a little

shutny
12-01-2005, 02:11 PM
[QUOTE]Originally posted by CoasterSim.Fan
[B]Red Fury is a lanced extended coaster that uses custom scenery and option text cheats to come to life. I going to add more themeing soon.
[QUOTE]

what text cheat did you ude to make te track intersect lika that?

lee2by4
12-01-2005, 02:31 PM
how did u join 2 tracks together?? :S

CoasterSim.Fan
12-01-2005, 10:29 PM
Originally posted by lee2by4
how did u join 2 tracks together?? :S

I joined the track together using option text cheats.

New track layout

I decided to try a deferent ride layout. I havenít redone the supports or the station yet.

Do you think this one is better than the first one?

picture (http://coaster-net.com/forums/uploads/post-7-1133493851.jpg)

lee2by4
12-02-2005, 08:43 AM
That track is awsome, but tell me, What is the cheat :D

Fright Time
12-03-2005, 02:16 PM
Do You have to do two different Tracks for the Options. Txt Cheat?
Does it Actually Work?
Oh, and Very Nice Track!!:D

P0s3id0n
12-07-2005, 12:31 PM
Nice but a little plain:D :o

CoasterSim.Fan
12-08-2005, 01:36 AM
Originally posted by Fright Time
Do You have to do two different Tracks for the Options. Txt Cheat?
Does it Actually Work?
Oh, and Very Nice Track!!:D

Yes I hade to make two separate tracks that line up perfectly and yes both sides of the track work I am debating on making this ride in to a video but I am not 100% sure I will make a video yet.

Time for an update

I have redone some of the station and finished putting in new custom supports.

Comments are appreciated

picture (http://coaster-net.com/forums/uploads/post-7-1134023192.jpg)

CoasterSim.Fan
01-07-2006, 10:54 PM
Wow I must of completely forgot abut updating this well here are some screen shots in order of oldest to most current.

Boat house (http://coaster-net.com/forums/uploads/post-7-1134847395.jpg)

Launching mechanism and the jeep transport ride (http://coaster-net.com/forums/uploads/post-7-1135223303.jpg)

ThaSchwab
01-08-2006, 12:21 AM
i suggest u should've just stayed with the old station; i think its better IMO. u could've just added some more trees, surrounding fences, a logo, then it would be a coaster masterpiece

Sorcy
01-08-2006, 08:08 AM
Nice track.

For the people who want to out two tracks together, here's the link to the thread, search and you will find:)" http://www.ataricommunity.com/forums/showthread.php?t=453395&highlight=options.txt+cheats "
And for the people that do not want to search, here it is:
TrackAllowSameTrackIntersect 1

rct33freak
01-08-2006, 09:37 AM
:):)

CoasterSim.Fan
01-08-2006, 01:44 PM
Her are the pictures of the station reposted.

One of the jeep ride stations (http://coaster-net.com/forums/uploads/post-7-1136605465.jpg)

Red furyís new station (http://coaster-net.com/forums/uploads/post-7-1136676654.jpg)

Sorcy
01-12-2006, 02:06 PM
Any new updates?

Phil
01-12-2006, 02:59 PM
I don't understand why you'd want both tracks to run? Both coasters would come into the station and clash with each other. It wouldn't work.

Soaker
01-12-2006, 03:15 PM
I like the new station. Very sharp looking.;)

CoasterSim.Fan
01-17-2006, 05:53 PM
Thanks for the comments it helps motivate me to finish this project. As for the two stations if you set the time deference’s right the two trans never come close to hitting. Here is another screen shot showing some more completion of the islands landscape.

Picture (http://coaster-net.com/forums/uploads/post-7-1137261276.jpg)

Greenfreak1
01-17-2006, 06:00 PM
just woundering. is there a cheat code that tracks overlay paths?