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Startours_3000
11-26-2005, 06:03 AM
help
when i go to save the object as a OVL file it comes up with
"Texture not square 8bpp image with height and width with a power of 2"
what do i have to do?
thx

-[A.S] Fanie-
11-26-2005, 10:31 AM
Make sure the width and height of the texture is equal e.g. 256x256 or 150x150 and it needs to be saved as a 256 color bmp. file;):up:

Zeppelin
11-26-2005, 11:07 AM
and the width and length have to be to the power of 2. Most common ones are: 64,128,256,512, and 1024

-[A.S] Fanie-
11-26-2005, 11:19 AM
I've done all my textures as 100x100, You can make it 10,000 x 10,000 aslong as the model is the right size you want it the texture will still look ok. It's probably best though to have the size greater than 200, more pixels = more detail (I don't know if this works with custom scenery or not)

Startours_3000
11-26-2005, 05:26 PM
ok thanks very much