View Full Version : No Downloadable Fireworks Shows . . . Anywhere!?

03-10-2007, 08:44 PM
I must be missing something because I can't seem to find where to download any shows. Is there some super website that has what I'm looking for? I don't want to see a video or your display, I want the display in my park! It's like making a park and releasing pictures of it but never the actual file. Am I the only one seems to mind? Someone throw me a bone.

03-10-2007, 08:48 PM
No there aren't.

03-10-2007, 09:05 PM
You're not going to make my lazy butt have to make my own fireworks display are you? :(

03-11-2007, 12:42 AM
Do you have the firework pack with all the fireworks in it? If so, I can go in the game and save one of my shows and upload it for you...

03-11-2007, 01:58 AM
I sure do, and I'd love it if you could do that. Nothing too fancy or big, just a fireworks show that doesn't use those lousy default fireworks. I don't even want music. I like "standard" fireworks if that makes sense. The ones that explode into spheres rather than all kinds of streamers and weird shapes. :up: :up: :up:

03-11-2007, 08:13 PM
Generally, because of the nature of the mixmaster, firework shows are not put up for download in their .fwd state. Different computers and different processors can sometimes not give the optimal result (lagging gets show off sync) - so most (if not all) shows are recorded and released as videos.

Plus it gives us showbuilders a way to protect our work. No working file, no possible theft. Sometimes people do copy off the videos, but its easier to spot than someone's show that was 'tweaked' and rebranded (which has happened before).

Hope that answers your question!

04-02-2007, 01:04 PM
The reason I don't post the original firework show is because my shows require certain positioning, etc. in order to tell the story I am trying to portray through my works. I spend about 80% of my time just designing the proper set. I use alot of custom scenery as well, which can crash your RCT3 if you do not also have the same exact thing. Frontier should have allowed us to import custom scenery which would then be saved into the savegame, making life easier for all of us when it comes to distributing stuff.