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stu-2693
04-28-2008, 01:36 PM
Released

its up to you to find the download link on this post.

the ride seats 78 at a time (just like the real thing)
the ride has about 7 cameras for you to try out.
exits are best placed directly in front of entrances/exits for it to look nice, although peeps will always walk around it to the other side.

i know at some points the inside of the ride pokes out a bit slightly but for most of you you will probably be covering it with a nice flashy building and whatnot so it should not matter greatly.

thanks everyone for the help

-Enjoy (http://www.vodhin.org/e107/download.php?view.961).

PS. feel free to post your creations of what you have made on this thread, i don't want your whole park, just the ride... otherwise knowing you you will try advertise :rolleyes:

-------------------------
As i was flying around space (as most CS creators do) i met up with belgabor on Tethys (http://en.wikipedia.org/wiki/Tethys_(moon)) we then both had a relatively small voyage (about 10 PM's worth) and we set of to Phobos (http://en.wikipedia.org/wiki/Phobos_(moon)). when we got there we met up with some Phobosians, they look slightly like this (http://www.stoweboyd.com/photos/uncategorized/oompa_loompa.jpg) and live on Phobos. The Phobosians are strangely good at making things, so we got out our whips and got them working. The progress has been going quite slow as the Phobosians have had to hand paint what they are creating as the materials are hard to come by on Phobos. i have managed to get a picture but there has been a lot of interference in the transportation process..


Imaginer John, RCT3 Robin and SR3D should not ruin it for the others ;)

http://img137.imageshack.us/img137/5162/hexoh5.jpg

note, the Phobosians have not finished the painting of the seats and some of the floor yet... they need to be whipped harder i think ;)

AJM
04-28-2008, 01:54 PM
I think I know what it is, if it has something to do with Belgador, and has the word Tethys, I'm sure about what it could be.

stu-2693
04-28-2008, 02:06 PM
i think most people will know it is a _________ but what type of ______ is it :weird:

Escapade Isle
04-28-2008, 02:12 PM
Woah... I'm pretty sure I know what it is, and have a general idea of what type of _______ it is, but I can't wait for more. This (yours and belgabor's ______s) could turn out to be the start of an RCT3 revolution (has nothing to do with that website).

ImagineerJohn
04-28-2008, 02:13 PM
i think most people will know it is a _________ but what type of ______ is it :weird:


I know it is a _____________ and what type of _________ it is. and it sure will be a mystery to some of this fine piece of Discovery:alien:

LDPplayerRCT3
04-28-2008, 02:26 PM
I'm taking a wild guess. It's a _______.
Yup. That explains it all.

RCT3robin
04-28-2008, 02:58 PM
Stop the _____ things already :mad::up:

good luck on this man ;):up:

Styx3191
04-28-2008, 03:03 PM
Well, I'm stumped so far. I know what <insert blank here> is, but I don't know what type of <insert blank here> it is. I guess I'll have to wait on this.

zmanatr
04-28-2008, 03:13 PM
Why does this remind me of Great Adventure's former Houdini ride? :D

simtanic8
04-28-2008, 03:14 PM
I know what it is, but I will only say it if Stu-2693 will allow me to say it.

~Simtanic8

errt
04-28-2008, 03:15 PM
I think I'm pretty sure what it is. (Would MH describe it?) Hope I didn'T tell too much, if I'm right.

stu-2693
04-28-2008, 03:19 PM
i just thought of a problem, if some people don't know, and some people don't want to say, then there is a problem, UNLESS the people who don't know post when i post some updates from Mars' Moon...

tomorrow i will cease the whipping and ask the architect of Phobos for a blueprint, from what i have learned, the architect of Phobos is making up a lot of it on the spot, therefore it is a pretty basic blueprint..

Coaster Freak
04-28-2008, 03:30 PM
I think I know what it is, and I know what typ of ______ it is, But I am going to wait till it is released... lol

{Freak}Rct3
04-28-2008, 04:00 PM
wat a familiar thing... i am also not telling what kind of _____ it is, and also going to wait till release :p

Amplifyed
04-28-2008, 05:10 PM
Yeah, This is one of those sedirkrad (Can you guess what the word is?) from that park in europe... sweet! Your little alien men look like Oompa Loompas from that newer willy-wonka movie...

Joeymama101
04-28-2008, 07:13 PM
O.K. I know everyone is getting sick of thebut

If it is the same type of thing as belgabor's then i thought everyone knew what it was.
It was mentioned in belgabor's thread

but sounds very good and i can't wait for you to release the

TPM INC
04-28-2008, 07:56 PM
Can't wait to see this one Stu I hope this will be amazing so I can put this in... I mean nothing I cannot advertise so... uhhh. Bye

Fisherman
04-28-2008, 10:59 PM
You all have a hex on you or something! You're just too good at making these things!!! I can't wait!

-Derek

stu-2693
04-29-2008, 01:27 AM
News

i stopped whipping the Phobosians and they gave me a blueprint. it is very basic but it should be able to give us an idea of what it is...

http://img293.imageshack.us/img293/9593/hexenschaukellayoutvorszg0.jpg

apparently the _______ was created by a Phobosian company "AMOKEV" and was adapted for Phobosians.

whipping is continuing until the phobosians finish painting... or until i find another motivation method... maybe they like cocoa beans... :rolleyes:

evilpommy
04-29-2008, 01:47 AM
another ...cfr??? looks cool btw nice job

zmanatr
04-29-2008, 06:42 AM
^^Which confirms my thoughts of a Houdini-style custom flat ride! :up:

deadstar
04-29-2008, 07:08 AM
A custom ride? :p

Looks awesome eighter way

Coaster Freak
04-29-2008, 07:21 AM
Is it one of those rides where you sit in the car, and the walls move to create the illusion that you are going up side-down? Those things are cool!

simtanic8
04-29-2008, 07:35 AM
^Exactley, its called a "amd seuoh"

I always love these rides, there my favorite.
~Simtanic8

Amplifyed
04-29-2008, 08:02 AM
You all have a hex on you or something! You're just too good at making these things!!! I can't wait!

-Derek
Ahh! a pun!!! :haha:

TPM INC
04-29-2008, 08:10 AM
AMOKEV sounds very familliar to me but I don't kno why??
A amd seouh sounds very familliar to me to??

I guess I have to go to my decoding station andtry to figure out what these actually are.

errt
04-29-2008, 09:43 AM
^Exactley, its called a "amd seuoh"

I always love these rides, there my favorite.
~Simtanic8Yes, that's what I meant, too.

ImagineerJohn
04-29-2008, 12:28 PM
You all have a hex on you or something! You're just too good at making these things!!! I can't wait!

-Derek
hehe i was trying to think of a pun of something when i first posted but you beat me to it :up:
News

i stopped whipping the Phobosians and they gave me a blueprint. it is very basic but it should be able to give us an idea of what it is...



apparently the _______ was created by a Phobosian company "AMOKEV" and was adapted for Phobosians.

whipping is continuing until the phobosians finish painting... or until i find another motivation method... maybe they like cocoa beans... :rolleyes:

So now we know its not from "AKCM" but "AMOKEV" This means a LARGER version for some who understand that;)

Vans_boy
04-29-2008, 12:37 PM
Wow this is actually great. I this ride will be really useful and I hope it goes all as planned though I don't want to hex it!

stu-2693
04-29-2008, 12:49 PM
i think most of you have guessed what the Phobosians are making.
the phobosians are having slight difficulties with making the seats and some of the decoration, also the Phobosians are having a hard job on deciding what to do about some of the decoration as they are running out of materials (we call them polygons) to do it with. objects such as wall lights may be very hard. here is the clearer picture of the progress..

http://img293.imageshack.us/img293/7647/hexet6.jpg

work is going slow as the Phobosians as they have exams very soon


So now we know its not from "AKCM" but "AMOKEV" This means a LARGER version for some who understand that;)


AKA the 78 seater :P

TPM INC
04-29-2008, 12:57 PM
I have finnaly decoded the stuff first off I would hope to think that AKOMEV means VEKOMA and that amd seouh means mad house so could this me a:

Vekoma - Mad House and if so this would be the first indoor thrill ride for RCT3 this is very interesting thank you Phobosians. But of course this is deffenitly an upgrade because I never knew they could hold 78 peeps!!!

kylr23
04-29-2008, 02:42 PM
:o I knew what it was from the first picture. Nice job so far it was aboult time some one made one of these.

RCT-Spanky
04-29-2008, 02:54 PM
Too bad, that you show us the solution-pic so fast. I've just began to print out all these posts with _____ and fill the gaps with possible soultions. Okay I don't have seen here a address where i can send all the solutions in and I also don't find list, what i can win. Or maybe I'm wrong??

RCT3robin
04-29-2008, 04:06 PM
Looking great ;)


Why does it look so familiar :rolleyes:

Joeymama101
04-29-2008, 04:28 PM
Too bad, that you show us the solution-pic so fast. I've just began to print out all these posts with _____ and fill the gaps with possible soultions. Okay I don't have seen here a address where i can send all the solutions in and I also don't find list, what i can win. Or maybe I'm wrong??


Just out of curiousity why are we still usingeveryone knows what it is. Are we like not aloud to say it anymore?

Oh and no offense to Rct-Spanky i was just using you as the last example i saw.

Good job stu-2693 i can't wait for this and you've made a lot of progress really fast:up:

stu-2693
04-30-2008, 01:37 AM
Too bad, that you show us the solution-pic so fast. I've just began to print out all these posts with _____ and fill the gaps with possible solutions. Okay I don't have seen here a address where i can send all the solutions in and I also don't find list, what i can win. Or maybe I'm wrong??

well, sorry about that... next time i will remember to read your mind. :p
the prize is the ride when it is finished, and because you didn't get it on time, you will not be able to download it :p


Just out of curiousity why are we still usingeveryone knows what it is. Are we like not aloud to say it anymore?

Oh and no offense to Rct-Spanky i was just using you as the last example i saw.

Good job stu-2693 i can't wait for this and you've made a lot of progress really fast:up:

i dint mind everyone using _________'s, it makes the thread more interesting.. as for the progress, if you think 3 weeks to do that picture, then yea, i guess it is fast :weird:

KingVeveraine
04-30-2008, 02:21 AM
When I saw the first pic I though 'HEX!!!'.

It will improve Alton Towers Recreation! Great work!

Now why don't we know the secret!

Stevis
04-30-2008, 08:40 AM
Well, finally someone managed to do it! :D :up:

I tried to create the effect of the "dam esuoh" by using the Meteor flat ride and build an enormous "room" around it, so it looked like you were spinning upside down the room. You can view my videos of the Villa Volta and the Houdini variant for that. :cool:
(maybe Hex in the future), praised by Fisherman!


The _______(lol) :D
is one of my favourite "sort of" darkride attractions of all themepark rides.

Question though: Is it actually going to move?
I've seen they can do great things with custom scenery nowadays.

Keep it up. I'd love to see more!

ImagineerJohn
04-30-2008, 09:14 AM
Well, finally someone managed to do it! :D :up:

I tried to create the effect of the "dam esuoh" by using the Meteor flat ride and build an enormous "room" around it, so it looked like you were spinning upside down the room. You can view my videos of the Villa Volta and the Houdini variant for that. :cool:
(maybe Hex in the future), praised by Fisherman!


The _______(lol) :D
is one of my favourite "sort of" darkride attractions of all themepark rides.

Question though: Is it actually going to move?
I've seen they can do great things with custom scenery nowadays.

Keep it up. I'd love to see more!


This will be a fully functioning Custom Flat Ride which will be great for rollercoaster tycoon 3. And from what i have seen and been told its very generic perfect for all themeparks!

Hex would be a wonderful overlay but from what i know would result in very high poly counts and incorrect workings at the moment we do not fully know the angles of the seat rotations for "HEX". The last few times i was at Alton this week i did take some timings down. So far i have the rotation of the Room and a few seat rotation times. Where as Villa Volta is the only madhouse we have any full sources of times and angles for, But i doubt we wil get a full "HEX" but this wonderful Madhouse from Stu:up:

My Favourite Type of Dark Flat Ride Type will finally make its appearance into rct3:heart:
I think there is a possible chance this may be a Music synched ride aswell :P

RCT3robin
04-30-2008, 10:59 AM
My Favourite Type of Dark Flat Ride Type will finally make its appearance into rct3:heart:
I think there is a possible chance this may be a Music synched ride aswell :P
synced to music ?:rolleyes:

sounds great..:heart:

stu-2693
04-30-2008, 11:24 AM
wow ImagineerJohn , you seem to know more about this than i do lol :p

Belgabor
04-30-2008, 12:20 PM
synced to music ?:rolleyes:

sounds great..:heart:

That would interest me as well...

stu-2693
04-30-2008, 12:25 PM
lol belgabor, i know no more than you if you think i am going to try and code the music in, but it should be in time to the villa volta music itself... (hopefully)

ImagineerJohn
04-30-2008, 01:23 PM
That would interest me as well...

lol belgabor, i know no more than you if you think i am going to try and code the music in, but it should be in time to the villa volta music itself... (hopefully)

Which was what i was hinting at:p

Plokoon111
04-30-2008, 03:15 PM
This is great! Can't wait to see some more pictures! Good luck!

simtanic8
04-30-2008, 04:18 PM
I pretty much know the exact rotation of HEX. You can always look at videos online about the main ride. I cant wait to see more.

~Simtanic8

stu-2693
05-01-2008, 01:32 AM
I pretty much know the exact rotation of HEX. You can always look at videos online about the main ride. I cant wait to see more.
well if you send me the key rotations for it there might be a chance of making it... it needs to go:

drum
time in seconds = rotation in degrees
times do not have to be evenly spaced

ANYWAY
after more whipping of the phobosians (they need whipping because they have not had a break from coursework for the past week) i managed to get them to do one of the end sections of the ride, personally i think i should hire another architect that doesn't make things up on the spot, but at least i found someone else on the other side of phobos (called ImagineerJohn, he seems to know everything about the object which the phobosians are making) so that this section was better than it was, I'm sure he will give lots of help in the future. if anybody thinks anything should be altered on this bit I'm sure i can whip the phobosians a bit more to improve it, however it needs to be quite precise.

http://img206.imageshack.us/img206/9898/hexpk6.jpg

you are supposed to be looking at the top section of the sticky-outy bit BTW :p

KingVeveraine
05-01-2008, 02:21 AM
Lookingat that picture I can see effect points where everyone will sit. That would be obvious. And I am guessing that one in the middle is the axis of which it rotates.

Is this like te RCT2 custom rides where you have to use an exiting ride struture and movement?

stu-2693
05-01-2008, 03:03 AM
no it isnt, you are kindof right about the peep and roation points, they are just for me so that i know 1. the drum will not colide with the seats and 2. the peeps will all have room to get on.

the phobosians have just re-painted that part but they have to go to school now so they cant finish it untill they get home ;) at least the new one fits with the theme better :)

evilpommy
05-01-2008, 05:02 AM
very cool the community is comeing up with different breakthrougs every week!

Plokoon111
05-01-2008, 05:52 AM
Is it possible you could use peep cam on this? Because when I tested Belgabor's test cube, peep cam only showed the ride at an perspective.

Coaster Freak
05-01-2008, 07:31 AM
If that doesn't work, just go into the other camera in the game, and fly inside, and find a seat, because it doesn't' go anywhere!


Looks awesome! I cant wait!

Vodhin
05-01-2008, 09:15 AM
Is it possible you could use peep cam on this? Because when I tested Belgabor's test cube, peep cam only showed the ride at an perspective.

use the next/previous cam buttons. My test had all cams working (and boy was that interesting :p )


Great work stu-2693! absolutely fantastic :D

Belgabor
05-01-2008, 09:19 AM
"Peep" cameras do not automatically get created for every peep, you have to place special effect points (of which there are two in my cube ride :) ).

stu-2693
05-01-2008, 11:08 AM
thanks guys, if you think it is OK it must be :p

the phobosian architect has finally finished the design of the end piece (i actually don't know what it is called) and the workers have carved it out (after some threads of more whipping). i prefer this and i think it actually looks very nice .
http://img338.imageshack.us/img338/9404/hexta7.jpg

i now don't know what the phobosians should do next, the seats (very hard) more to the room (very hard to think up low polygon things in the room that look good ) the pillars( hard to get something that looks nice) or the entrance/exit tunnels (hard to think of a theme or things to do)

ImagineerJohn
05-01-2008, 11:26 AM
I pretty much know the exact rotation of HEX. You can always look at videos online about the main ride. I cant wait to see more.

~Simtanic8

But do you know the exact rotation of the seats tho:noob: That is IMPOSSIBle to get from any video :p Which keeps the mystery of the madhouse ride a secret.
thanks guys, if you think it is OK it must be :p

the phobosian architect has finally finished the design of the end piece (i actually don't know what it is called) and the workers have carved it out (after some threads of more whipping). i prefer this and i think it actually looks very nice .

i now don't know what the phobosians should do next, the seats (very hard) more to the room (very hard to think up low polygon things in the room that look good ) the pillars( hard to get something that looks nice) or the entrance/exit tunnels (hard to think of a theme or things to do)

Great job on the texturing those match much better and are inkeeping with the style of room:up:

Coaster Freak
05-01-2008, 03:24 PM
Ok. Just the walls just move? or is it both seats and walls? I thought it was the walls that rotated.

simtanic8
05-01-2008, 04:33 PM
ImagineerJohn- Even though I only rode it once I remember how it went but I dont know the exact degrees but I am pretty sure what they are.

I sent you a PM stu with the timing and rotations. I hope I helped. This looks really good so far, I like the second textures better then the first. Cant wait to see more, its my favorite ride.

~Simtanic8

~Simtanic8

Joeymama101
05-01-2008, 08:50 PM
Ok. Just the walls just move? or is it both seats and walls? I thought it was the walls that rotated.

Both the seats and the walls move. But the seats move very little.(you don't need any restraints while riding)The walls roatate 360 degrees.

Coaster Freak
05-01-2008, 09:16 PM
I thought just the walls moved. Thank you for informing me! That just adds to the illusion. Really great ride.

TPM INC
05-01-2008, 09:56 PM
nah i thought the seats rocked back and forth and the walls go all the way around

Fisherman
05-02-2008, 12:31 AM
I rode Hex once...it ROCKS! (pun intended)

Can't wait to theme up one of these!!! Great work guys!

-Derek

Stevis
05-02-2008, 07:23 AM
Wow, the textures are looking good. It seems sort of similar to Villa Volta.

Searching for simple objects with low polygons looks very difficult to me. I can come up with pilars, window frame(s), curtains (2d), a simple closet against the wall or little boxes/tables.
I hope you can make some of these or find something else to put in the room. Main thing to me: it has to look good in the end.
Keep trying and you will succeed!


If you still struggle with the movements, maybe I can give a hint. I came across this (flash) simulation of Villa Volta. I am convinced enough you can do something with it. Try it, it's also for fun... ;)
Link:
http://www.gamegallery.nl/simulaties/kleine%20sims/vv%20anton2.swf

Keep it up. I'd love to see more! :up:

TPM INC
05-02-2008, 09:59 AM
Main thing to me: it has to look good in the end.


Okay that may be the first thing to u but the real importent thing is if it works and if it works does it work right. But hey nobody can get everything right.

:D;)JUST KEEP IT UP STU!!!!!;):D

P.S. My first quote, yeahh!!

stu-2693
05-02-2008, 10:26 AM
Stevis , thanks for the ideas, that flash file is actually the one i plan to work off..i found it last week

kylr23
05-02-2008, 01:25 PM
Well the thing is if this is a coustom ride, there should be two verson.
1:The one we see right here.
2:The swing alone but it acctuly gos upside down. (*for coustom madhouses.*)
Thats if it is possible if it isnt I understand keep it up. :mad::up:

stu-2693
05-02-2008, 02:12 PM
good idea, but it might ruin the effect... also it might be incredibly hard to make a "generic" seat theme and pivot theme (otherwise the seats would dangle without a pillar either side..

J.M.W.Thieves
05-02-2008, 06:31 PM
How do you make Costum F.R.'s????

Anyways Good Job:alien::up:

PLX3M
05-03-2008, 12:22 AM
only him and belagor know and they don't plan on telling the community any time soon.

KingVeveraine
05-03-2008, 01:56 AM
only him and belagor know and they don't plan on telling the community any time soon.

Well, there could be more leple that know but have not utilised it and i'm sure Belgabor is willing to share soon (or at lease I hope!).

stu-2693
05-03-2008, 02:00 AM
today the phobosians got the pillars painted with some whipping and help from ImagineerJohn. also as you can see they decided to ride it manually, several phobosians pushed the seating area around while two phobosians were "riding". this ended up in a jam and resulted in some more whipping.

http://img174.imageshack.us/img174/6640/hexmg0.jpg

as for the question about showing people how to do it, i think belgabor is sorting out bugs an such as always and to my knowledge he his creating a program to aid making them, however, much like animation i don't think making custom flat rides is going to be for the normal person with no coding/modeling background as it requires quite a lot of understanding of what is going on and what is needed, nevertheless I'm sure there will be some people who nag the hell out of people who do know and end up breaking their PC's, if very few can understand animation, probably less will do custom flat rides due to it being animation+other things.

KingVeveraine
05-03-2008, 04:05 AM
program to aid making them, however, much like animation i don't think making custom flat rides is going to be for the normal person with no coding/modeling background as it requires quite a lot of understanding of what is going on and what is needed

Huzzah! I have a bit of both!
But, coulden't you create an non animated ride, like a theatre (not a silly globe one like already in the game) and it would be simpler to make? I understand that it would still not be easy but would it be easier?
Then again, I have just had an idea*goes to talk to RCT3Robin*!

stu-2693
05-03-2008, 04:23 AM
But, coulden't you create an non animated ride, like a theatre (not a silly globe one like already in the game) and it would be simpler to make?

yes, probably, but what is the point in creating something 1. that is already in RCT3 2. will probably only be used for recreations which there are very few which are made/finished and 3. which would do nothing.

just because something is possible, it doesn't mean you have to make everything that is possible, even before it has been officially released. might i add that even if this IS released, many will be of very poor quality because they would not spend much time on it. so far this has taken at least 2 weeks to model and 1 week so far to texture it, that is without animating and importing, that is almost 10x the time span of how long it takes for most people these days to make a whole set of useless objects for RCT3.

people probably dislike me for my views and opinions, but to be honest, at the moment you shouldn't even be thinking if you can make one yourself, just happy it has been discovered, lots of people need to learn how to make normal scenery to the best of their abilities first...

ImagineerJohn
05-03-2008, 07:39 AM
yes, probably, but what is the point in creating something 1. that is already in RCT3 2. will probably only be used for recreations which there are very few which are made/finished and 3. which would do nothing.

just because something is possible, it doesn't mean you have to make everything that is possible, even before it has been officially released. might i add that even if this IS released, many will be of very poor quality because they would not spend much time on it. so far this has taken at least 2 weeks to model and 1 week so far to texture it, that is without animating and importing, that is almost 10x the time span of how long it takes for most people these days to make a whole set of useless objects for RCT3.

people probably dislike me for my views and opinions, but to be honest, at the moment you shouldn't even be thinking if you can make one yourself, just happy it has been discovered, lots of people need to learn how to make normal scenery to the best of their abilities first...

I completly agree with you on this one. I myself learnt animation not knowing practically any coding skills but now i have seen what needs to go into the Rides i doubt many people will understand any of it.

Those Few who do learn this new skill i am sure will create a number of generic and user freindly rides of all types to fit into peoples theme parks and most unlikely recreations of a ride which features only in one park as this would end up being a waste of hours / days of work.

I know that those already working on them are working on rides which people can use in all themeparks and areas. Some may already be in rct3 but a different style or theme and some even FEWER polygons.

stu-2693
05-03-2008, 07:52 AM
yea that last paragraph was a kinda givaway lol

RCT3robin
05-03-2008, 08:32 AM
aah i know this ride 100% :p..

it looks great Stu , Keep it going like this . :)

stu-2693
05-03-2008, 12:45 PM
I had a wander today and i saw several changes

the seats were back, thats good, and the window has been completely painted by the phobosians

http://img301.imageshack.us/img301/6082/hexqz2.jpg

however, the phobosians have added a "homey" touch and added a painting on the wall
http://img291.imageshack.us/img291/148/hex2ec8.jpg
after inquiring, apparently it is a portrait of the phobosian leader, however, i think it gives a room a nice touch. i must admit, ImagineerJohn is a good painter :D

RCT3robin
05-03-2008, 12:51 PM
This work looks great again stu :).

a great painter you say :D!

rideslover
05-03-2008, 04:04 PM
Wow that is cool

AJM
05-03-2008, 04:35 PM
Looking great, I just hope you'll actualy be able to turn it into a custom ride.

simtanic8
05-03-2008, 10:45 PM
Wow the ride looks amazing. I love everything so far, my only question though, is it recolorable?

~Simtanic8

Coaster Freak
05-03-2008, 11:22 PM
lol you should make that painting a billboard. If its possible lol.

Looks amazing as always.

stu-2693
05-04-2008, 01:36 AM
i dont think it is going to be recolourable, it is enough work as it is, and i think i will leave the picture to save any more problems ;)

tnstickboy70
05-04-2008, 03:21 AM
Wow,

This is most awesome. Very well done.

TPM INC
05-04-2008, 08:50 AM
really nice and those aliens look a lot human-like dont they

Coaster Freak
05-04-2008, 12:27 PM
Sweet. Never know peeps. Maybe he could do other versions later :p

Drummah
05-04-2008, 12:50 PM
Wow! It really looks like the Villa Volta from de Efteling! I Love it :up::D

TPM INC
05-04-2008, 12:50 PM
coaster freak don't push it as he said its hard enough as it is, don't forget that this isn't a CTR yet. He still has to fully animate and most importantly import it into the game.

Coaster Freak
05-04-2008, 03:18 PM
coaster freak don't push it as he said its hard enough as it is, don't forget that this isn't a CTR yet. He still has to fully animate and most importantly import it into the game.
umm... Excuse me? Who said I was pushing anything? It was a suggestion. I wasnt like "YOU HAVE DO DO IT!". And thank you for telling me what he said. But I can read.

TPM INC
05-04-2008, 03:59 PM
i no but don't go ahead in the future we just started the CTR Era a couple of weeks ago so I doubt there will be anything special in a while.

Sorry for saying that didn't mean to emphazize that on u, and i no u can read i just wanted to remind ya, no hard feelings rit?

Syrup_Kid
05-04-2008, 06:48 PM
i no but don't go ahead in the future we just started the CTR Era a couple of weeks ago so I doubt there will be anything special in a while.

Sorry for saying that didn't mean to emphazize that on u, and i no u can read i just wanted to remind ya, no hard feelings rit?

Hmmm.. wouldn't this be a CFR era? :bulb:

stu-2693
05-05-2008, 08:37 AM
OK enough arguing otherwise i will whip you instead of the Phobosians! :devil:

today i let the Phobosians have another play with the ride, not because i wanted them to break it again (although they succeeded doing that) but because i thought the Phobosians (apparently ImagineerJohn is Phobosian too) had done some very nice work on some of the flooring which is usually quite hard to see when you are the right way up, here is the picture after the Phobosians had a go.

http://img241.imageshack.us/img241/2351/hexqk2.jpg

dutcher
05-05-2008, 11:20 AM
Cool! I'm speechless

stu-2693
05-05-2008, 12:11 PM
im glad you like it, the Phobosians give their thanks :p

meme5053
05-05-2008, 01:55 PM
that makes my brain hurt. after this why not just make the swing itself instead of the whole room?

stu-2693
05-05-2008, 02:21 PM
because the ride is a combination of a swing which rotates a maximum of 15 degrees either way and a room which rotates 360 degrees all the way around, this creates a physical and mental illusion of going upside down, with restraints which give very little support. this ride when imported into RCT3 should give the same effect, only you will not be able to feel it going upside down.

deadstar
05-05-2008, 02:23 PM
OMG! Your text is slightly more anti-aliased than mine! :o

Yee CTR... how exciting. (no i'm not sarcastic) :p

RCT3robin
05-05-2008, 03:07 PM
woah stu, this really looks like the real villa volta , ( been on it)

Doing a great job , Keep it up like that.

Coaster Freak
05-05-2008, 03:24 PM
Lol makes me sick looking at for to long lol.

abercrombiehart
05-05-2008, 03:45 PM
si this ride like going to be animated and like peeps can ride it and stuff?

simtanic8
05-05-2008, 03:49 PM
That looks amazing Stu, to bad you cant put little lights or chandeliers on it to make it more like it. Evil Poly's

~Simtanic8

stu-2693
05-06-2008, 02:46 AM
im glad you all like it, any lights or chandeleers would probably end up being a cross made of alpha textures... and i need to cut down on the textures becouse there is about 15 textures used for this so far, and they are not small textures either..

Stevis
05-06-2008, 10:08 AM
You have done a great job on texturing the floor. It's just like in reality.

Although I do have the feeling, maybe it just seems so, but the room looks like it has a rectangle shape instead of a hexagon or octagon shape (anyway more like a circle).
That would mean the gondola cannot swing upside down the room, without touching the scenery of the room. For the effect of the illusion the room should be smaller I think or more wide on the sides, I think. :weird:

I'm not saying this is totally necessary, but it is just an idea. Don't feel pushed or anything.
Maybe it's just because the room is still a little empty... :confused:

The texturing is going well, I see, so that's not a problem! :D :up:

Keep on with this... :up:
I definately want to see more of this! ;)

Master_Player09
05-06-2008, 10:54 AM
Looks cool so far. Can't wait to see it finished!

*Must have it*

ImagineerJohn
05-06-2008, 11:17 AM
You have done a great job on texturing the floor. It's just like in reality.

Although I do have the feeling, maybe it just seems so, but the room looks like it has a rectangle shape instead of a hexagon or octagon shape (anyway more like a circle).
That would mean the gondola cannot swing upside down the room, without touching the scenery of the room. For the effect of the illusion the room should be smaller I think or more wide on the sides, I think. :weird:

I'm not saying this is totally necessary, but it is just an idea. Don't feel pushed or anything.
Maybe it's just because the room is still a little empty... :confused:

The texturing is going well, I see, so that's not a problem! :D :up:

Keep on with this... :up:
I definately want to see more of this! ;)

Yes i thought that the first time i saw the conecpts of stu's ride but! it actually works without hitting . Its just an illusion on the eyes just like the real thing where you cant work out why you do no hit anything. Which is very clever and has certain hit areas to be within. :up:

Remarkable
05-08-2008, 05:43 PM
I can't believe my eyes.. you are making Villa Volta..
I thought, since you are from the UK, you would make HEX.. but I only know one madhouse with doorpannels and carpets like that..

Stu.. PM me if you need more pictures of the ride
are you planning on making the entire ride, including room 1 and 2.. and exteriour.. or just the tilting chamber?
an other question.. what size does this chamber have?

still amazed..

Maylene
05-08-2008, 10:05 PM
Looks great! I still can't believe we have cfr's now. Wow!

stu-2693
05-09-2008, 03:29 PM
the head of design of the Phobosians (ImagineerJohn) has helped design a new feature of the ride, here it is:

http://img516.imageshack.us/img516/3609/hexxx9.jpg

i belive it is planned to have flames rising from the dishes..

RCT3robin
05-09-2008, 03:31 PM
Woah that looks so real man , Great job !

will the pre-shows be made :p?

-LiLDaReDeViL5-
05-09-2008, 03:31 PM
Complete awesomeness! You did an amazing job.
It's also amazing to see how far CS has come.

LoneWolf7
05-09-2008, 03:37 PM
I can't wait for this!

cjleonard
05-10-2008, 12:15 AM
Know what would be really cool down the track....(kinda off topic of Villa Volta)....the Dumbo elephants :)

stu-2693
05-10-2008, 12:50 AM
preshows will not be made.

cjleonard, that wasnt kinda off topic, it was off topic.

CompressedAir
05-10-2008, 02:34 AM
This looks lovely, Simply a work of art. Im slightly confused, is it going to be something that a ride can fit inside?

Great 5 Stars from me!

TPM INC
05-10-2008, 07:33 AM
it is a ride compressed

stu-2693
05-10-2008, 08:07 AM
after some more work the Phobosians have pretty much finished the centrepiece.

http://img378.imageshack.us/img378/372/hexji3.jpg

Coaster Freak
05-10-2008, 10:03 AM
That looks amazing!

simtanic8
05-10-2008, 10:25 AM
That looks awesome Stu, but how does the outside look?

~Simtanic8

stu-2693
05-10-2008, 10:33 AM
the outside looks very bad at the moment, the ride will be encased in a big corrugated building, like most madhouses. scenery will be able to be built before and after the ride to create preshows out of queue lines and such.

JackyX
05-10-2008, 10:41 AM
Dit huis, dit vervloekte huis... Het is een helgelijk... It looks incredible! Villa volta is one of my fav attractions ever! Makes me wanna sa the whole story again :D

TPM INC
05-10-2008, 10:42 AM
how big will this thing be like lets say 7x7 or more like 10x10

stu-2693
05-10-2008, 10:59 AM
9x5 actually.

TPM INC
05-10-2008, 01:44 PM
ahh ok thats pretty big

KillerRu
05-11-2008, 07:45 AM
Like it => It's the exact same one as in ________ is it?

ImagineerJohn
05-11-2008, 05:20 PM
Like it => It's the exact same one as in ________ is it?

EFTLING!!!

lol

Great work Stu cant wait to see the rest of what you come up with for those seats:p

RCT3robin
05-11-2008, 05:31 PM
You want to go there, Dont you :D?

Indeed, Great job stu, As i know how it looks in the inside, ( ive been on it to much :p)

gas_atom
05-11-2008, 10:58 PM
Is it a custom flat ride?

ImagineerJohn
05-12-2008, 07:28 AM
You want to go there, Dont you :D?

Indeed, Great job stu, As i know how it looks in the inside, ( ive been on it to much :p)

I do! Theflying duthcman and Villa Volta i really want to see only problem is i dont know any dutch and there are no english translations:down:

Is it a custom flat ride?

Yep. Fullying working custom Flat Ride.

Stevis
05-12-2008, 08:58 AM
I do! Theflying duthcman and Villa Volta i really want to see only problem is i dont know any dutch and there are no english translations:down:



Yep. Fullying working custom Flat Ride.

You should invite some of the Dutch guys here around the forum to guide you. EFTELING is really worth visiting, even for non-Dutch people! The theming is fabulous and it's also a very nice and family-friendly park.

The progress of Villa Volta seems to improve very good and fast!
The candeliers are great, although in reallife they are not a candelier at all, because there's no fire or lamp on top of them.
The gondola only needs some more wooden texturing.
I'd like to see the logo of the goat(rider) on the gondola seats:
http://i130.photobucket.com/albums/p245/Stevis_photos/is.jpg

I'd also like to see these cool chandeliers on the walls (suggestion):
(in reallife those eyes move from left to right, lol)

http://i130.photobucket.com/albums/p245/Stevis_photos/8511_gallery1.jpg

Just some suggestions, I know it may be difficult to make or it may contain too much polygons.

Good luck to you, people and keep it up! :D :up:

stu-2693
05-12-2008, 11:05 AM
thanks Stevis, i can prolly do your first request (after i have completely re spaced the seats/ride because how it is at the moment causes texturing problems)

the second request may be difficult, and it will definitely not be made out of polygons as the count so far is pretty high as it is. maybe an alpha texture, although it would be difficult to get picture exactly of the front of it ans exactly of the side..

if you have a texture/straight on picture of a circle/oval of metal with a picture like that feel free to post it, it may get used ;)

The Dave
05-12-2008, 01:11 PM
Great! I see you also changed the thread title. :p

I'm not sure about the fence in the middle though. It seems to go straight through the fire watsits.

michielh3
05-12-2008, 01:28 PM
Nice , so you're now only remaking the "Villa Volta" .. :p

I've been there once , nice ride , and it does look a lott like it, the way it's build now :D

stu-2693
05-12-2008, 01:39 PM
well, its not villa volta as such, but it is based on it , yes

03gibbss
05-12-2008, 02:31 PM
Sorry if i missed this somewhere on the thread but is this going to be an actual ride or just a piece of scenery to simulate it, if it is the actual ride I AM AMAZED if its not then WHAT AN AMAZING PIECE OF SCENERY!

Good luck with the rest of the set! :)

RCT3robin
05-12-2008, 02:34 PM
imagineerjohn said a couple posts above (http://www.ataricommunity.com/forums/showpost.php?p=10361497&postcount=128) That this will be a custom flat ride, :)

vampiro_rct
05-12-2008, 04:33 PM
DAMN!!

All i can say is DAMN!
I havent been on the boards for maybe a month and i missed the biggest breaktrough of all times in RCT3.

As im a big time efteling loves its great to see Villa Volta recreated as a flatride in RCT3!

@ImagineerJohn - I live about 20 miles from the efteling and my englisch is decent enough to translate anything if needed.

RCT3robin
05-12-2008, 04:38 PM
^You said all you can say is damn , and you made a whole story:p..

ImagineerJohn
05-12-2008, 05:28 PM
DAMN!!

All i can say is DAMN!
I havent been on the boards for maybe a month and i missed the biggest breaktrough of all times in RCT3.

As im a big time efteling loves its great to see Villa Volta recreated as a flatride in RCT3!

@ImagineerJohn - I live about 20 miles from the efteling and my englisch is decent enough to translate anything if needed.


Well i live HUNDREDS of miles away from Eftling so i dont think i wil be coming there any time soon sadly. :down:

I sure wil visit in the future tho. But i mainly stick to disney parks all over the world and keeping to alton with my annual pass there and ride out the amazing Hex Ledgend of the Towers:p

stu-2693
05-13-2008, 02:36 AM
update time

the phobosians got extra whipping yesterday due to them spacing the seats unevenly, i had to rip out all the old seats and replace them with the new ones so it was not impossible to be textured. here is the almost finished outcome

http://img524.imageshack.us/img524/8116/hexyi4.jpg

tnstickboy70
05-13-2008, 04:49 AM
Wow,

That looks great. I can't wait to see some animation footage of it. :)

Coaster Freak
05-13-2008, 07:08 AM
Amazing. This thing is gonna rule!

RCTAeon
05-13-2008, 07:29 AM
this thing is like one small step for CS one giant leap for RCT3 Modding.:)

simtanic8
05-13-2008, 07:45 AM
Those textures are great Stu. I cant wait to see it once its completely done. Keep it up!

~Simtanic8

RCT3robin
05-13-2008, 08:08 AM
The textures and objects are very great , i see you added the signs stevis requested,. great job:up:

konijnmaster
05-13-2008, 10:36 AM
I do! Theflying duthcman and Villa Volta i really want to see only problem is i dont know any dutch and there are no english translations:down:



Yep. Fullying working custom Flat Ride.
In the Netherlands, most people can speak English. Even children from twelve have to speak english. So you just can speak English in the Efteling.

However, you better go to Walbi World. There you got a Madhouse too, and 6 coasters at the moment. And you don't have to wait two hours (or if you are lucky 1 hour) at WW. There the longest wait times are around 1 hour. Next year the last have to be open again (it was closed because the cars are sold to england, so WW need to buy new cars). The only problem in WW would be that they only speak dutch in the madhouse, called Merlins Magic castle.

Stevis
05-13-2008, 11:35 AM
The texture on the seats is done very good, but I think the colour should be a bit darker and warmer. Not only because it looks better, but also to match the colour of the floor (where the candeliers stand on).

If you want to involve the goatrider feeling into this madhouse:
After some searching I got you some nice detail pictures of ornaments and details on the seats: the goat face on the seat's back and the horn at the sides of the seats. I hope you can use them.

I see you are using a tiny logo in gray/blue colours. I think it doesn't match the rest and I propose you use the goat face:
http://i130.photobucket.com/albums/p245/Stevis_photos/6210_gallery1.jpg

If you want to use this one you will have to change the shape of the sides of the seats, even between a pair of seats to a more round shape. I'm sure you have seen it on some other photos how it looks like:
http://i130.photobucket.com/albums/p245/Stevis_photos/6272_gallery1.jpg

If you want more suggestions, ideas or photos just give me a sign!

RCT3robin
05-13-2008, 11:41 AM
john - lets meet and ill guide you trough the efteling fully.

stevis- Nice detailed pictures, where'd you get them if i may ask?

Stevis
05-13-2008, 02:32 PM
john - lets meet and ill guide you trough the efteling fully.

stevis- Nice detailed pictures, where'd you get them if i may ask?

I found them after a long searching session somewhere in the gigantic member photo gallery of this site:

www.vijfzintuigen.nl (http://www.vijfzintuigen.nl)

(I would recommend this site very much!
This is a top notch Efteling-fansite!)

RCT3robin
05-13-2008, 02:33 PM
Thank you very much , Stevis.:)

gas_atom
05-13-2008, 05:25 PM
Awesome, I've never ride it in the real life, can't wait to ride it, great job, keep up the good work.

Plokoon111
05-13-2008, 08:25 PM
Looking great!

deathfearsnone
05-13-2008, 10:36 PM
great job

evilpommy
05-16-2008, 10:44 PM
not really much you can say. so many breakthroughs, its hard to keep up with it all!

well done !!!

ziggles
05-17-2008, 11:28 AM
I hope this doesn't cause any legal problems, but THIS IS AMAZING. Finally you can create a completely custom flat ride and make it work as a real ride, ahhh I am speechless. Very very very mice job here. Soon I hope we can be seeing things like the Tower of Terror :)

TPM INC
05-17-2008, 04:46 PM
ya no i wish we could hear from an actual atari official and comment us on how far we've gotten

RCTAeon
05-17-2008, 07:06 PM
meh they're too busy with their OTHER games to worry about one that's gone off their radar :(

dutcher
05-18-2008, 05:22 AM
ImageneerJohn, there is a translation of the story in the queue. And you can always ask us (dutch people) to translate a bit of the story.

Stu it looks good, I wonder when it's finished. I really want to use it.

RCT3K
05-18-2008, 05:32 AM
Amazing !!!

stu-2693
05-20-2008, 11:13 AM
a quick update between exams:

http://img292.imageshack.us/img292/95/hexyr2.jpg

reduced 200 polys by doing so

RCT3robin
05-20-2008, 11:24 AM
Looks perfect !:D,


Good luck on exams

03gibbss
05-20-2008, 05:20 PM
Great work!

errt
05-20-2008, 05:23 PM
Great. I'm sure there are still hundreds of polys that can be avoided, but that's a good start. And it shows, what will be needed for creating CFRs: Ideas to keep the polycount as low as possible while having a good quality.

coasterbuzz13
05-20-2008, 05:28 PM
wow looking good doughnuts

Coaster Freak
05-20-2008, 06:16 PM
Really nice!

djfriktion
05-20-2008, 06:31 PM
I am very impressed with this project...would like to see where it goes...i will be keeping an eye on this.

simtanic8
05-20-2008, 06:33 PM
OOOoo that is very nice Stu. Its always great when you cut down on polys, I think it looks better. Good luck on your Exams.

~Simtanic8

JackyX
05-20-2008, 09:02 PM
I have exams too. Since when does the Uk and the Netherlands have examens in the same period...
Well anyway, the benches are looking awesome!!

03gibbss
05-21-2008, 08:46 AM
Im also in exams doing GCSEs in England! I had my Spanish exam today but I havent got another for over a week so more RCT3! Good luck to everyone doing exams and good luck on the set its looking great! :D

LuckyGirl
05-21-2008, 09:24 AM
Stu, I have been following your updates for a while. This is absolutely stunning! I have to admit I have no idea about such advanced cs and hope to learn a bit more during summer myself. Thanks for investing so much time in this - it s absolutely fabulous!

RCTAeon
05-21-2008, 09:27 AM
Well generally most Fairground type rides can be gotten away with having quite low poly counts

stu-2693
05-21-2008, 11:18 AM
Stu, I have been following your updates for a while. This is absolutely stunning! I have to admit I have no idea about such advanced cs and hope to learn a bit more during summer myself. Thanks for investing so much time in this - it s absolutely fabulous!

thanks, good to know from somone who knows what they are doing :p

michielh3
05-21-2008, 11:29 AM
Wow , it's getting better, and better and better .. I can't wait to see what the result will be :D

Btw, good luck with your exams ;)

jmbekrub
05-21-2008, 07:30 PM
this looks absolutely great!!! good job!!!

sigsig76
05-22-2008, 02:24 AM
this is a very very gread job

Stevis
05-22-2008, 11:42 AM
It's great you can cut down on the polygons. :up:
The benches look better already, although I would prefer to add some new textures such as my pictures I posted, but that's a matter of taste and preferance...

Anyway, you are still doing a great job! :D :up:

Troy1337
05-22-2008, 12:56 PM
download plz:):up::D

stu-2693
05-22-2008, 01:51 PM
thanks everyone for the comments, except from troy of course, oh i wonder how you get those infractions:rolleyes:, maybe it is the inability of you to read a thread and realize that it is not finished yet.

Troy1337
05-22-2008, 02:23 PM
the modz r mean :(

Vans_boy
05-22-2008, 02:38 PM
There not mean, you just fail to abide by the rules and write proper english it seems.

Very nice work Stu! I can't beleive this ride thing has finally been cracked!
I've always dreamed of having a screamin' swing made and now it's a possibility!
Keep up your always great work!

jmbekrub
05-22-2008, 07:30 PM
this is really cool, and amazing how far we have come in RCT3!!! whats next, custom roller coasters!!!

Moby
05-23-2008, 11:13 AM
Holy cow.

whats next, custom roller coasters!!!

I surely do hope so.
Maybe we can compete with Atari's new games with one of their old games!

RCTAeon
05-23-2008, 12:21 PM
I think we could:p:D

stu-2693
05-23-2008, 12:53 PM
i did an update today... it involved re making the centerpieces, adding a bit of detail and a few textures, by doing so i ended up reducing 10 polygons off :p

http://img55.imageshack.us/img55/9400/hexmt9.jpg

03gibbss
05-23-2008, 01:05 PM
Looks like its coming along nicely

nascarnut
05-23-2008, 01:12 PM
what sort of flat ride is this?

stu-2693
05-23-2008, 01:23 PM
a one of a kind flatride ;)

nascarnut
05-23-2008, 01:46 PM
what does it do?

stu-2693
05-23-2008, 02:05 PM
well if you type villa volta in youtube it might give you a slight hint ;)

nascarnut
05-23-2008, 02:21 PM
looks interesting, any idea when it will be released?

Old-Spice
05-23-2008, 02:23 PM
When he's done...

RCTAeon
05-23-2008, 02:45 PM
well if you type villa volta in youtube it might give you a slight hint ;)

:eek::eek2:wow, You know this ride is pretty creepy and it's a thrill ride! wow

JackyX
05-23-2008, 04:47 PM
Its a madhouse. I went to the efteling today and i did it twice :D. It never gets bored!

RCTAeon
05-23-2008, 04:48 PM
Yeah I saw it on YouTube it looks awesome

RCT3robin
05-23-2008, 05:48 PM
I have been riding on it to, it makes me sick tough, but i love it. ( and the soundtrack :D)

Now this one is really good looking if you put it next to the original

simtanic8
05-23-2008, 06:29 PM
It looks better Stu, Ive only ridin Hex one time. I live in the US now and there arent any around. I cant wait to see the finished product, are you thinking about doing a video of it as a teaser?

~Simtanic8

JackyX
05-23-2008, 06:44 PM
Looks absolutly WONDERFULL and now the hard part: The interior itself! There paintings, mirrors, windows doors... Are you going to make the whole house (including the 2 story rooms)? You will be a hero if this thing works! :D
Here's a helping link: http://www.rides.nl/attractie/fotos/villa-volta#2598

RCTAeon
05-23-2008, 09:40 PM
Yeah there's NOTHING like that anywhere in the states, shame really considering this would make one helluva spooky ride.

Ice101
05-23-2008, 10:45 PM
This is genius. I really like your choice of ride that you are doing. I really can't wait for the finished product.

PB&J
05-23-2008, 11:08 PM
This is coming along fantastically! All the textures look superb, it will definitely be interesting to ride.:up:

I have not been on the ride you are modeling it after, but I have been on something very similar to it a long time ago in New Hampshire.

stu-2693
05-24-2008, 02:26 AM
JackyX , thanks for the pics

the problem for this is the interior for me, the whole ride itself is a total of just 1400 polygons, this is quite high for RCT3, however it is quite low compared to the detail on the model so far. the interior itself is only a total of 1250 polygons however becouse there needs to be a large straircase going up and down from the ride as the entrances are pretty high up. i have considered changing this to a ramp however to reduce around 120 polygons... that is quite a lot but comes at a price of a nasty texturing job and probbaly not as good looking

before

http://img172.imageshack.us/img172/1732/hexro7.jpg

after

http://img55.imageshack.us/img55/4976/hex2bt5.jpg

RCTAeon
05-24-2008, 04:03 AM
Well if you leave it a pathable ramp the path textures will make up for the lack of a staircase considering if you can only get to the entrance via a steep slope a steep sloped path is stairs

errt
05-24-2008, 04:38 AM
There won't be an RCT3 path but a spline the peeps move along. Well, at least itt should be^^

03gibbss
05-24-2008, 04:41 AM
Looks very good, i live in the UK and we have a ride similar to this, Hex at Alton Towers, (went there two days ago :D) and I can't wait for this, its amazing! Keep up the good work! :D

tnstickboy70
05-24-2008, 05:29 AM
This is stunning! I think whatever you decide to use will work just fine. :)

RCT3robin
05-24-2008, 05:35 AM
Can't u make stairs with alpha textures then?

Still good looking tough =]

The Dave
05-24-2008, 06:04 AM
Sorry, but what are alpha textures? (If it is simple enough to explain in a paragraph...)

As for the stairs, is it not possible to have the entrance raised off the floor? Could you dig a hole for the ride and have the entrance at ground level? Or doesn't it work like that?

Sorry for all the questions but I'm a bit of a noob at anything coding or programming. I'm still amazed by CS. :D ;)

RCT3robin
05-24-2008, 06:09 AM
Man how can i explain alpha textures...

Textures where you can look trough?, I think thats it :p..

errt
05-24-2008, 06:09 AM
Alpha textures are textures that have transparent parts. So instead of modelling a high detailed flat thing, you make a square face and cut out the details with the transparent texture parts.

The Dave
05-24-2008, 12:49 PM
^ Thanks very much. Am I right in saying you can make a flat object look 3-D?
Just to check if I have understood this right... :p

RCTAeon
05-24-2008, 01:13 PM
Yep
RCT3 itself does alot of this eye trickery
the Merry Go Round ride is a PRIME example of it
Horses - 3D
Top & Bottom - 3D
the rest - Molded 2D

stu-2693
05-24-2008, 01:54 PM
the Dave, i have thought about raising entrances (not possible) and lowering the ride (the big Grey base of the actually ride itself would go through the middle unless belabor finds a fix for getting rid of it) so unfortunately this is the only way to go..

The Dave
05-24-2008, 04:31 PM
Yep
RCT3 itself does alot of this eye trickery
the Merry Go Round ride is a PRIME example of it
Horses - 3D
Top & Bottom - 3D
the rest - Molded 2D
Ah thanks then. :)

the Dave, i have thought about raising entrances (not possible) and lowering the ride (the big Grey base of the actually ride itself would go through the middle unless belabor finds a fix for getting rid of it) so unfortunately this is the only way to go..
Fair enough, I don't know enough about all this to give any other suggestions anyway. Hope you find a way to do this. :up:

Master_Player09
05-24-2008, 04:49 PM
Just wondering but are you going to leave the extierior plain so we can (somehow) theme it? Or are you going to add stuff there.


Looks great by the way.:up:

stu-2693
05-25-2008, 03:05 AM
the exterior will basically be a big metal building in which it is housed, all madhouse rides are usually the same just themed differently in and around it, most of them come in the form of this:

http://www.webbaviation.co.uk/gallery/d/8044-1/the-towers-aa04201ba.jpg

that is a Ariel view of the towers at Alton towers, lots of the ride itself is not actually in the towers, it is on those great big green warehouse things you see there. i believe the octagon preshow is in the octagon shaped part of the castle and the main ride is in the double story warehouse, i may be wrong but Imaginerjohn will put that right :p

RCT3robin
05-25-2008, 04:19 AM
^Woah.. Thats quit big :p..

Stevis
05-25-2008, 05:03 AM
the exterior will basically be a big metal building in which it is housed, all madhouse rides are usually the same just themed differently in and around it, most of them come in the form of this:

http://www.webbaviation.co.uk/gallery/d/8044-1/the-towers-aa04201ba.jpg

that is a Ariel view of the towers at Alton towers, lots of the ride itself is not actually in the towers, it is on those great big green warehouse things you see there. i believe the octagon preshow is in the octagon shaped part of the castle and the main ride is in the double story warehouse, i may be wrong but Imaginerjohn will put that right :p

I think it's right. The big green warehouse houses the spinning room. The octagon is in the real old octagonal room of the Towers. The queue is in a long hallway of the Towers complex that leads from that square (upper left) to the octagon.
If you don't want it to be a big ugly green warehouse on the outside, just build a detailed showbuilding around it that perhaps looks like Villa Volta with existing CSO sets.

Anyway, keep it up, cause I'm curiously waiting for more of this addictive candy... :nuts:

dutcher
05-25-2008, 11:42 AM
So do I, I know how it looks in real life, but I think this is eve better.
By the way, is there accept in RCT2 also a villa volta-set in RCT3?

stu-2693
05-26-2008, 03:58 AM
a bit of an update, i started doing the entrance/exits, i took out the stairs, added a eamp and started texturing, the roof might take a long time becouse it is an odd shape...

http://img205.imageshack.us/img205/7647/hexes4.jpg

The Dave
05-26-2008, 04:39 AM
Ah yes! The super cool wallpaper. :p:up:

TPM INC
05-26-2008, 09:55 AM
well I say about 26% done, not even, but hey its worth the long wait.


There is a madhouse in the U.S peeps if you all didn't know. It is called Huodini and it is at the Six Flags Park well at least the New England one since its been the only one I've been to

stu-2693
05-26-2008, 10:07 AM
26% done? you sure? i was thinking more like 75-->80...

TPM INC
05-26-2008, 10:09 AM
really because you still have to finish texturing, import it into blender and finish with the animation, camera points and all of that stuff which in my presumption would take a while

RCTAeon
05-26-2008, 10:21 AM
well I say about 26% done, not even, but hey its worth the long wait.


There is a madhouse in the U.S peeps if you all didn't know. It is called Huodini and it is at the Six Flags Park well at least the New England one since its been the only one I've been to

Hmmm it is a Mad house but Villa Volta is a bit more on the creepy side

stu-2693
05-26-2008, 10:31 AM
really because you still have to finish texturing, import it into blender and finish with the animation, camera points and all of that stuff which in my presumption would take a while

yea, you seem to know exactly what you are doing im guessing you have made many flat rides in your time... maybe you wanna do it for me?

p4tb
05-26-2008, 10:40 AM
This is so cool.

TPM INC
05-26-2008, 12:31 PM
hey I'm just saying what Errt said over in Johnnys thread. Sorry if I was mistaken for being harsh

stu-2693
05-27-2008, 02:21 PM
just to let everyone know it might be a little while until the next update, i just had a big flow of coursework come in. you never know, it might be earlier than expected, it was last time :p

RCTAeon
05-27-2008, 02:26 PM
no sweat Stu
we await your brilliant creation patiently

KingVeveraine
05-27-2008, 03:28 PM
Take all the time you need, the waiting will most definately be worth it!

ImagineerJohn
05-28-2008, 05:24 AM
Yep i think you were correct there Stu:p
I drew it all out for all those who dont understand the layout of the Towers and The intergrated "HEX Ledgend of the Towers" attraction :up:
http://i116.photobucket.com/albums/o29/ziggyame/hexoverview.jpg

I shall try and get some more photos of backstage today for you all to see what it looks like, Got to go find camera now :D

stu-2693
05-28-2008, 07:03 AM
an update (thanks ImagineerJohn for the explanation) it isnt much of an update today, but it will do.

new ceiling

image went bye-byes :(

RCTAeon
05-28-2008, 07:05 AM
Oooo Nice Stu :D

03gibbss
05-28-2008, 07:29 AM
Nice :D

dutcher
05-29-2008, 04:01 PM
Well, it's all very clear now. It isn't great:bored:.



It's absolutely amazing, fantastic, stunning.........:):up::):up::):up::):up::):up:
:10sur10:
Can you beleave it. A 10 when it isn't finished yet.:D

The Dave
05-31-2008, 04:11 PM
The new ceiling piece looks very good. It seems a bit weird flat but I'm sure that once viewed from other angles it will look fine.

Grey Scorpion
06-01-2008, 03:23 PM
I'm wondering.. If it's all finished.. And it works in the game.. Does the attraction has CoasterCam support? It look fantastic already! Keep up da good work:D

ImagineerJohn
06-02-2008, 06:14 AM
I'm wondering.. If it's all finished.. And it works in the game.. Does the attraction has CoasterCam support? It look fantastic already! Keep up da good work:D

I am sure it will. Mine has quite a few camera positions to it. so i am sure this could have a few.:up:

stu-2693
06-02-2008, 06:27 AM
yea but at the moment i am busy with exams still, and sorting out the huge problem with various people about how/if/when cfr's will be released

03gibbss
06-02-2008, 07:01 AM
Ye, exams are annoying, im glad ive only got 5 left, great work, keep it up ;)

stu-2693
06-03-2008, 02:03 PM
an update today, spent a long time adding some detail to the inside of the room, turned out to be two smaller windows, adding these only added 32 polygons, although while i added 32 polygons i removed two textures.

http://img232.imageshack.us/img232/789/seateditky1.jpg

Coaster Freak
06-03-2008, 02:17 PM
Awesome! I cant wait to use it!!!!

philipman2000
06-03-2008, 02:20 PM
keep it up and i know how you feel doing the exams now because im doing them as well oh well 3 more left then mo more school
any who BTTS(back to the subject) the textures are amzanig and 23 polygons thats good that means have a good texture as well not make the game run slow the one big challenge for you it have the seats to swing and also the room with exactly possible as the real thing and go on one of them twice OMG when you get home the room rotates

The Dave
06-03-2008, 02:59 PM
Looking good. Do textures cause a lot of lag?

errt
06-03-2008, 03:01 PM
Do textures cause a lot of lag?They can cause lag if they're big or have to be opened often because not saved in a texture ovl.

stu-2693
06-03-2008, 03:26 PM
also if there is lots of them, i have about 20 textures, the smallest is 256x256... most are 512... its not good but it cant be helped

errt
06-03-2008, 03:40 PM
No chance to get some of them smaller?

Dr.Pest
06-03-2008, 05:10 PM
...great...

Ripclaw
06-03-2008, 05:38 PM
Reminds me over the Noah's Ark ride at Noah's Ark waterpark! lol

stu-2693
06-04-2008, 01:49 AM
No chance to get some of them smaller?
i have tried... the problems are

1. all the detail is in the textures so they need to be that size to hold the detail
2. the whole ride is 10x5 squares, which is huge, if you stretch textures too much they go blurry or pixelated...

RCT3robin
06-04-2008, 09:59 AM
Those looks perfect,Man:):up: