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tomtomtom
01-06-2009, 04:13 PM
At the moment its still in the works. As this is my first ctr, im not 100% it will work. These arnt final textures btw.

HELP!: I need a hand with the handle bars, i can not create the shape.. well dont know how to. and i dont know how to aniamte it. So any help would be apreciated.



http://img231.imageshack.us/img231/5552/interip9.png

stevefromtheuk
01-06-2009, 04:29 PM
Air cars it looks like!
Nice work!

tomtomtom
01-06-2009, 05:11 PM
^Thanks and I see where your coming from.

RealGemz
01-06-2009, 05:32 PM
Great job there tomtomtom.I'll definitely be using this inverted coaster car when it comes out so better than the in game one.

CoasterJoe
01-06-2009, 06:32 PM
How long have you been doing CS? If you dont know how to animate anything then you probably shouldnt be making a CTR.

~Joe

Rollerman87
01-06-2009, 06:49 PM
I don't know much about CTRs. I personally do not use them. But, looking at this one, there's a few things that bug me. One, if you look at a B&M style car (that's the only 4 across invert I know of), the seats are not a bench type, but more of four individual seats put together using a bar along the bottom or middle. Two, the part above the seat looks very bulky. Usuaully, the fiberglass body that's seen is rounder.

Now, I've never done cs work, but I do know polys are a big issue. But study other cars in order to get a more fluid design. This just looks kinda blocky. Have fun.

tomtomtom
01-06-2009, 07:03 PM
I don't know much about CTRs. I personally do not use them. But, looking at this one, there's a few things that bug me. One, if you look at a B&M style car (that's the only 4 across invert I know of), the seats are not a bench type, but more of four individual seats put together using a bar along the bottom or middle. Two, the part above the seat looks very bulky. Usuaully, the fiberglass body that's seen is rounder.

Now, I've never done cs work, but I do know polys are a big issue. But study other cars in order to get a more fluid design. This just looks kinda blocky. Have fun.

yeah i know, im in process of changing seats and curving body, the pictures above are just a foundation. just to say, im not basing this on a b&m car.

also to coasterjoe, its not necessary that you have to be able animate to do cs.

CoasterJoe
01-06-2009, 07:06 PM
Yes I know that.... but you should have some background in it before you go and tackle at big CTR.

~Joe

Rollerman87
01-06-2009, 07:15 PM
OK. Are you basing it on any kind of real life car? Or going more free style?

tomtomtom
01-06-2009, 07:28 PM
Yes I know that.... but you should have some background in it before you go and tackle at big CTR.

~Joe

thats why i am looking for someone to help.

and yes im going more free style

Pobarshmallow
01-06-2009, 07:35 PM
looks really good. i hope you will be able to finish it, and make it great!

azanderz
01-08-2009, 02:39 PM
I don't know much about CTRs. I personally do not use them. But, looking at this one, there's a few things that bug me. One, if you look at a B&M style car (that's the only 4 across invert I know of), the seats are not a bench type, but more of four individual seats put together using a bar along the bottom or middle. Two, the part above the seat looks very bulky. Usuaully, the fiberglass body that's seen is rounder.

Now, I've never done cs work, but I do know polys are a big issue. But study other cars in order to get a more fluid design. This just looks kinda blocky. Have fun.


IF you smooth the cars too much it will create alot of polys :)!

The car looks good so far :) looking forward to see some more ;)

X Enterprises
01-08-2009, 06:56 PM
^ I think the smooth function in SketchUp only changes the normals.


Looks cool, BTW.:):up:

errt
01-09-2009, 10:37 AM
Yes, smoothing doesn't create any extra polys AFAIK.

tycoon4life
01-09-2009, 07:00 PM
I think we're getting our smoothing and welding mixed up. :p

Vodhin
01-09-2009, 07:10 PM
Some programs may add/remove faces/triangles and name that tool "smoothing" (instead of, say, "split" or "devide" or "Mesh Tools") I don't use Sketchup, but my guess is that if it does have a "smoothing" tool, it probably is adjusting the number of faces in a curve (which would be a great way to remove extra faces, and a bad way to add them)

Old-Spice
01-09-2009, 09:13 PM
Vodhin, The smoothing tool is sketchup is the same as the welding tool in milkshape. Sketchup smoothing doesn't add any faces at all. :)

azanderz
01-10-2009, 02:56 AM
Vodhin, The smoothing tool is sketchup is the same as the welding tool in milkshape. Sketchup smoothing doesn't add any faces at all. :)

okay, then i take my words back :) that was just what i was told when i asked ;)

TheChicosAStar
01-14-2009, 08:31 PM
Looks great tomtomtom. Hope to see it released soon

Greatdrift
02-13-2009, 05:50 PM
Hmm... is this WIP abandoned???

tomtomtom
02-13-2009, 06:33 PM
^nope. ive had alot of schoolwork to do.
im starting work again in a week or so.

Greatdrift
02-13-2009, 06:47 PM
KK, can't wait for next update!

Mackie85
02-14-2009, 05:07 PM
Sorry Joe but I thought asking for help, and trying stuff out was the way to learn? My mistake, cars look good, Im in the same boat as you spent ages working on it but animating is where I'm stuck give me a PM if you need help or want to swap information.