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Mackie85
04-22-2009, 04:27 PM
http://file048a.bebo.com/16/large/2009/04/22/20/8616116965a10666547135l.jpg

Well Twilight Zone Drop cars have been put on hold due to the recent release of a very similair CFR so I decided to put into action something I have been pondering for quite a while. As far as I am aware there is no ride like this in the real world today, therefore making it a world first to RCT3. I may be wrong however and if I am then please let me know, but I'm almost certain I am not.

Anyway! The project is codenamed S.D.T, short for "Sonic Drop Tower" and basically is a modern twist on the ever popular Freefall towers of Intamin and S&S Power. Rather that having the guest sitting in an upright position for the ride the unique "360 Cars" have the ability to rotate in full 360 degree motion. I am using this design for a space shuttle themed ride where riders are launched into the sky on their backs facing skywards, before flipping over in full inversion at the summit to face the ground for the descent. Before levelling out into normal seating stance at the bottom.

http://file048a.bebo.com/4/large/2009/04/22/20/8616116965a10666535500l.jpg

This is the layout of the cars, 4 across on gondola style arms allowing for full rotation movement. The carriage is considerably larger than standard launch cars. Textures are a rough draft and will be updated in due course. Because of the amount of animation this needs it will take some time to be finished but thought I'd put the concept out there for some feedback.

gavt1976
04-22-2009, 04:32 PM
I have not seen one of these in the real world or RCT3 and if you make this, this ride is going to be awesome and i am looking forward to see more of it.

If you need anymore ride ideas just let me know or you could have a look at a thread called List of Custom Flat Rides/Cfr Ideas: Menoo_'s Madhouses Added!, because there is some great rides that we all would like to see in RCT3.

rct3parkmake
04-22-2009, 06:16 PM
Well, I think that this is a very good idea, I just debate whether or not this could actually exist. Also, why not give it some kind of spacey name if you don't like S.D.T.

91ad11
04-22-2009, 06:59 PM
This Could Turn out so amazing , :D You could make its as a Mission to space :P Idea Sound Interesting , Cant Wait to see more :D

91 Productions - War Of The Worlds Pov Coming soon -

SSSuperShaggy
04-22-2009, 07:00 PM
Wow! That is a great idea! I think it could work if you keep going.

~ Shaggy

Atem
04-22-2009, 09:22 PM
I've always had this idea, cool to see someone try it out. I think if you want to go for realism with this, you should make it face down at the top, and just before the brakes front flip the cars so the peeps are on their backs. Best of luck with this, it looks awesome

also I really hate to break it to you but http://themeparkeng.org.ohio-state.edu/#projects

Kylе
04-22-2009, 09:44 PM
S.D.T


Sounds much like "STD" :haha:


I love the idea, however, and can't wait to see it.

Mackie85
04-23-2009, 01:36 PM
Quick question for anyone who knows how. Have searched about a bit but to no avail.

I have made the models in Sketchup and have some knowledge in frame animating but I am:-

A) Unable to do that using sketchup without forking out 50 quid for plugins and not entirely sure if the game would suppourt that anyways.

B) Not sure what programme to use that I can transfer my models over to to allow me to animate the ride sequence.

Any help would be greatly appreciated

gavt1976
04-23-2009, 01:42 PM
You could always used blender because that is free and so is sketchup and the plugins are free as well.

Could you tell what other CFR have you done.

And have a look at this link has well because it would help you with blender.

http://blenderunderground.com/video-tutorials/

mrd101
04-23-2009, 02:14 PM
This is gonna be awesome!!

RCT3Callum
04-25-2009, 09:49 AM
This sounds incredible! I'd actually love to see one in real life, your first picture looks like a perfect pitchable concept picture to me. Really, that would be a wicked ride! :D

Flap
04-26-2009, 08:56 AM
i have that thing as a fair model build a few years ago to test, and with the G-Force and Fall power its too much to build in real life,
i have done some tests and if you want to loopt this, it isnt possible...

And its totaly unsafe with the calculations i did make

Steffen
04-26-2009, 09:53 AM
I'm sure this would be widely used when it's being released! They'll add a whole new dimension to drop towers. :D

RCT3Callum
04-26-2009, 11:56 AM
I disagree with the idea of extreme G-Forces, it's just putting you in another position?

Isn't it similar to dropping people outside of the sitting position on a multi-dimensional coaster?
Isn't it similar to a Sky Coaster, where you free-fly between the two structures, in term of positions?

It is also possible to have a ride that tilts the riders towards the floor, roughly 30 degrees, at the summit, and keeps them in that position on the descent. It's been done in real life around 200ft I think?

Flap
04-26-2009, 12:14 PM
youre all wrong cause my calculations said this droptower, cause i made a model of it cause some fairvistor came on this idea too, is that the g-force is higher than 6.2 the real life,

so not possible or you all going to die

RCT3Callum
04-26-2009, 12:19 PM
The problem is, we might be wrong, you might be wrong.

We're basing it off existing rides, you're basing it off a single model you made. You're also not showing the calculations. Therefore, it's pretty hard to judge anything, but it'd certainly make a nice addition to RCT3. :)

Quick question: Have you ever made a model of a real life ride, if so how close were your calculations?

Mackie85
04-26-2009, 02:23 PM
I disagree. It's not being designed to spin out of control as it shoots up and down the tower just merely add an inversion at the top and allow the rider to change position.

Anyways it's a game who cares if the G's were too high. :up:

gavt1976
04-26-2009, 02:26 PM
I disagree. It's not being designed to spin out of control as it shoots up and down the tower just merely add an inversion at the top and allow the rider to change position.

Anyways it's a game who cares if the G's were too high. :up:

I think that you will do amazing job on it mackie85 and i am looking forward to see more of it.

Rct3-Owen
05-01-2009, 07:39 AM
I disagree with the idea of extreme G-Forces, it's just putting you in another position?

Isn't it similar to dropping people outside of the sitting position on a multi-dimensional coaster?
Isn't it similar to a Sky Coaster, where you free-fly between the two structures, in term of positions?

It is also possible to have a ride that tilts the riders towards the floor, roughly 30 degrees, at the summit, and keeps them in that position on the descent. It's been done in real life around 200ft I think?

It has been done at Drayton manner i think but i'm not certain. I cant see how the G's would be higher except for the fact that the blood in your head (presuming your upside down) would amplify the current g's acting upon you?
Good luck anyway. Please make this concept real.:alien:

azanderz
05-01-2009, 07:49 AM
I disagree. It's not being designed to spin out of control as it shoots up and down the tower just merely add an inversion at the top and allow the rider to change position.

Anyways it's a game who cares if the G's were too high. :up:

i do. Who wants a ride with a G count 0f 6-10 G's. I change coasters i build in parks if the count is too high. Why aim after something completely unrealistic :)?

scfjunkie
05-01-2009, 10:08 AM
y not being creative...?
I really like the idea and really look forward to see more...
I prefer seeing an maybe unrealistic car than see other people copy the ingame cars and shine with their bad UV Mapping...
Keep up your work Mackie85

scfjunkie

RCT3Callum
05-01-2009, 01:01 PM
It has been done at Drayton manner i think but i'm not certain. I cant see how the G's would be higher except for the fact that the blood in your head (presuming your upside down) would amplify the current g's acting upon you?
Good luck anyway. Please make this concept real.:alien:

I think Drayton Manor tilts at roughly 30degrees, but it's from behind the seat, as opposed to the unique rods this ride uses. :)

I think that putting riders in a different position going up and down is similar to 4D coasters, like X drops riders facing downwards.

Although the poster of the idea doesn't intend to drop them facing downwards, it probably would have an effect on the Gs in reality yes.

I agree, make it real! Best of luck again!

Schaffie
05-01-2009, 01:15 PM
Your cheek skin would probably be where your ear is supposed to be, but I really like the creative concept :)

RCT3Callum
05-01-2009, 01:35 PM
I don't get this 'argument' at all. :(

Currently, it is entirely possible to make a rollercoaster blast at about 200mph by adding the right engine, and making it pull deadly G-Forces. This could easily be done in the same Format at Kingda Ka, Top Thrill Dragster and Stealth (Thorpe Park). That doesn't mean that they're going to make the ride do that!

By giving a park this incredible, unique, highly intelligent and pitchable concept it doesn't mean they are going to make people spin upside down like crazy while pulling the Natural 4Gs. It's down to the user, not the creator...

A simple version of this tower is the current version. There's nothing stopping a park blasting it at 250mph straight off the top? They don't, not because of an unavailability, but because it wouldn't be smart.

-

Similarly, on RCT3 we are currently technically able to drop riders 100mph down a 200ft hill, then straight into a tight, unbanked turn without a break run. It's possible, and that'd pull insane Gs. Why does everyone hate this concept because it gives the POSSIBILITY of an extremely dangerous ride?

Schaffie
05-01-2009, 01:37 PM
I don't get this 'argument' at all. :(

Currently, it is entirely possible to make a rollercoaster blast at about 200mph by adding the right engine, and making it pull deadly G-Forces. This could easily be done in the same Format at Kingda Ka, Top Thrill Dragster and Stealth (Thorpe Park). That doesn't mean that they're going to make the ride do that!

By giving a park this incredible, unique, highly intelligent and pitchable concept it doesn't mean they are going to make people spin upside down like crazy while pulling the Natural 4Gs. It's down to the user, not the creator...

A simple version of this tower is the current version. There's nothing stopping a park blasting it at 250mph straight off the top? They don't, not because of an unavailability, but because it wouldn't be smart.

-

Similarly, on RCT3 we are currently technically able to drop riders 100mph down a 200ft hill, then straight into a tight, unbanked turn without a break run. It's possible, and that'd pull insane Gs. Why does everyone hate this concept because it gives the POSSIBILITY of an extremely dangerous ride?

Amen

Atem
05-01-2009, 09:12 PM
Here's what I think, just to throw my 2 cents. It's not really how high the g's are, you can probably work that out easy, it's entirely in the placement. If I were to make a tilting drop tower that faces you straight down, I'd have it drop you like that for most of the time, then front flip x2 style onto your back which is the best spot to absorb g forces. However, it is RCT3 so you can do whatever the hell you want

darkGDI
05-03-2009, 11:19 PM
sounds like a cool idea, and you've got my download if it turns out alright!

Mackie85
05-06-2009, 04:57 PM
Folks just to let you know system problems have been resolved and laptop is now running faster and smoother than ever. Another 2GBs of ram are on their way and once I install them and transfer all files back over we will be back in business to get this finished and hopefully ingame.

Cheers

gavt1976
05-06-2009, 04:58 PM
Thanks for letting us know mackie, what is happening and we are all looking forward to see this new ride of yours.

Flap
05-12-2009, 03:34 AM
well the force you get on droptowers is almost 4.5 G-Force,

So the towers can't be higher than 35 metres or you get over the G-max.

The force on droptowers is different to a rollercoaster. by a rollercoaster you get more G-Force in front of your face, in droptowers the G-Force comes from down under.

If you put your head down under the g-force would be to hard for people cause there loose things in their brain cause of the hard G.

Never loop a droptower,
it's too dangerous for us all.

gavt1976
05-22-2009, 09:53 AM
Any updates yet mackie85, because i would like to see more of this ride.

Flap
05-23-2009, 06:25 PM
i think he has stoppid this on kind of its unrealism (A)

Mackie85
06-01-2009, 01:08 PM
Thanks for the update flap but that isn't even remotley true.

Still working away kinda stuck on it a bit

gavt1976
06-01-2009, 01:10 PM
What is the problem that you are having with this ride

Flap
06-01-2009, 01:22 PM
u can only loop the cars at the top...
and than drop the car down,
not drop the car down with loops.
u got a serious death then...

bigb7965
06-01-2009, 01:35 PM
^ its a game

Mackie85
06-02-2009, 08:51 AM
Ok when have i ever said I intended to loop the car going down?
Ever?
The intention was fire the car to the top facing upwards, at the top flip it over so that on the return leg it either drops slightly angled face down or just like a normal drop tower.

No death involved!

Having trouble with the animations for it

benboid12
06-02-2009, 08:57 AM
so thats what it does!
sounds awesome, im dowloading once its done!

gavt1976
06-02-2009, 09:30 AM
Ok when have i ever said I intended to loop the car going down?
Ever?
The intention was fire the car to the top facing upwards, at the top flip it over so that on the return leg it either drops slightly angled face down or just like a normal drop tower.

No death involved!

Having trouble with the animations for it

Why don't you have a word with djf, flap or chico, because they could help you with this ride.

buisketboy
06-02-2009, 01:47 PM
Gavt ive recently realised, that your rusing all the CFR makers, they do what they want, when they want. Your not going to change that.

Im guessing if he was having troubble he would know where too look, you dont have to get so involved!

RCT3Callum
06-02-2009, 02:34 PM
I still love this! Best of luck! :)

gavt1976
06-02-2009, 02:59 PM
Gavt ive recently realised, that your rusing all the CFR makers, they do what they want, when they want. Your not going to change that.

Im guessing if he was having troubble he would know where too look, you dont have to get so involved!

I have been told to help him with his problem, and yes i am involved with this CFR, because he wants help with it.

buisketboy
06-02-2009, 05:12 PM
I have been told to help him with his problem, and yes i am involved with this CFR, because he wants help with it.

im not necessarly saying just this but all CFR/CTR threads are being bombarded with your comments. it just seams your thinking of your self, these people create items for us for Free, they could easily charge us, and i know a lot of us would pay for a decent CFR. Just lay off the comments as it feals as if your rushing everyone just so you can get afew extra Rides ingame.

gavt1976
06-02-2009, 07:18 PM
im not necessarly saying just this but all CFR/CTR threads are being bombarded with your comments. it just seams your thinking of your self, these people create items for us for Free, they could easily charge us, and i know a lot of us would pay for a decent CFR. Just lay off the comments as it feals as if your rushing everyone just so you can get afew extra Rides ingame.

If you think about it, i have been here longer than you, so do not tell me what to say ok, because i am helping mackie85, flap & djf, making there rides with them and giving them advice, so get off my back and start posting good comment about there rides ok.

xxRCTplayerxx
06-02-2009, 10:38 PM
I am very excited for this cfr!!! this looks amazing, and a great concept! i hope all your problems get resolved soon! best of luck

sheppdawg
06-16-2009, 12:15 PM
this looks sweet!

simtanic8
06-16-2009, 06:55 PM
Buisketboy and Gavt please do not take threads offtopic, if you have something off topic to talk about, use PM's.

This is an interesting concept, the space shuttle idea is good.

-Simtanic8

xxRCTplayerxx
06-16-2009, 07:40 PM
I hope to see a new update soon =\

The Dave
06-17-2009, 02:20 PM
Mack, you don't seem to be phased by these ridiculous comments and I'm just saying, don't be! It's a brilliant idea and even if this lot don't use, I know many that would. :up:

It's looking really quite good actually, especially the seats. Though is it not a little big? I can't tell in the importer but it seems like it'll fit on a tower much bigger than 1x1?

Mackie85
06-18-2009, 01:01 PM
Hey guys feel an update is due.

Ok been having serious trouble with the animating of this ride. Partially because I'm working all over the place at the moment and partially because I've not been well for a few months. I apologise for this as I know a few of you have been waiting on this being released.

I've recently moved all my files from my desktop over to my laptop so I will hopefully have more time to work on it whilst I'm away from home.

I'm looking for someone with modelling and animating skills to colaborate with me on this and hopefully many more ideas. As I've said before I think with the likes of Vodhin, Belgabor and many others continuing to unlock and decode the game it is slowly but gradually allowing us to do whatever we want with it and that hopefully will one day allow us to import all kinda of new ride ideas. So, if anyone with animating skills would like to work with me on this i'm sure we could start what would be a great enterprise for ride design.

Pictures will also be up soon with the tower in place.

Mackie

xxRCTplayerxx
06-18-2009, 01:21 PM
Thanks for the update! Can't wait!

zipperider
06-21-2009, 06:43 AM
u can only loop the cars at the top...
and than drop the car down,
not drop the car down with loops.
u got a serious death then...
Can't you just drop the cars then flip slowly?then stop and go up again?:bored:

Mackie85
06-30-2009, 10:39 AM
Small Update

I have given the model over to Menoo who has offered to animate it for me.

After some brain storming over the design of the cars I have slightly altered the look of the cars, added new textures, and changed the seating layout. I figure once this is released the individual cars can be used for both indoor " Mystery castle" style rides and Intamin style towers.

http://file047a.bebo.com/21/large/2009/06/30/21/8616116965a11137223722l.jpg

http://file047a.bebo.com/21/large/2009/06/30/21/8616116965a11137223810l.jpg


Hopefully will be in game soon.

xxRCTplayerxx
06-30-2009, 05:57 PM
My goodness those look amazing. I am loving those textures, except for that "WARNING". It looks a little silly to me. So is this going to be only on one side? or a four-sided ride?

AaronRoberts125
06-30-2009, 06:04 PM
looking good. (i cant be bothered to read everything) but from what i gathered, it reminds me of a booster max ride (seats being able to swing freely or whatever)
it'd be a pretty fun ride in real life ^^

Mackie85
06-30-2009, 06:17 PM
My goodness those look amazing. I am loving those textures, except for that "WARNING". It looks a little silly to me. So is this going to be only on one side? or a four-sided ride?

It will just be a one sided ride, but able to place four in a square.

gavt1976
06-30-2009, 06:20 PM
Mackie85 this looks awesome mate, and i want to know do you want to join outr team on doing a new add-on for RCT3.

superlegostarwa
06-30-2009, 06:33 PM
Reduce The Poly Count, I Can See Ways To

Mackie85
06-30-2009, 06:45 PM
Will give it a go first then will adjust as necessary.

Gavt send me an private message about the add on.

xxRCTplayerxx
06-30-2009, 09:03 PM
It will just be a one sided ride, but able to place four in a square.

How Clever. Do you plan on animating the same as earlier stated? Or have you come up with another way to animate it since you handed it over to somebody else?

Mackie85
06-30-2009, 09:25 PM
How Clever. Do you plan on animating the same as earlier stated? Or have you come up with another way to animate it since you handed it over to somebody else?


No it's still my original design and concept. Menoo has just graciously offered to import it into the game for me. The ride will still perform the same as first intended.

Flap
07-01-2009, 03:49 AM
this is only realible if you dont drop the cars upside down.
cause then you get a serious headache! you can reach 12 G's when you drop down with your head down.
so, you can loop them when you get the lift up to the top, and then drop it as the original freefall.

Mackie85
07-01-2009, 09:41 AM
Flap

It might help to read previous posts before you start firing your opinions about. Once again for your benefit.....

Raised slightly out the station tilted facing skywards, Fired up to the summit, Flipped backwards in an inversion at zero G, left FACING the ground I.e face first. Before free falling back to earth where the car will return to normal stance before resting back in position.


At NO point will the riders be hurtling towards earth either upside down or somersaulting out of control. Gs will never reach stupid levels. I appreciated your input the 1st time you brought this up but now you sound like a broken record. Please either offer acceptable crtitcisim that has grounds or stay out of the process. Cheers

buisketboy
07-03-2009, 12:00 PM
this looks tons better then then as it started, will it use the roboarm features to be able to rotate it then?

Mackie85
07-03-2009, 01:08 PM
this looks tons better then then as it started, will it use the roboarm features to be able to rotate it then?


Thanks mate all in the design process lol (E.G Scrap it 100 times and start again)

No it will be a CFR so unfortunatley height and rotations will be preset.

Also after further discussion with Menoo we have decided to put it back to four sided drop tower as before but with the new car design. Its fair to say that the CFR will be huge lol

C.D.C.
07-03-2009, 01:16 PM
Thats fine with me.:):up:

gavt1976
07-03-2009, 01:17 PM
That is fine with me :)

Mackie85
07-03-2009, 04:04 PM
http://file049a.bebo.com/2/large/2009/07/03/20/8616116965a11155829744l.jpg

Hey folks quick update.

Tower is complete, car is complete, restraints animations are also complete and our model has taken the sacred trip from Sketchup to Blender to begin what will no doubt be a tough animation process. But I'm sure Mennoo will do us proud.

http://file047a.bebo.com/19/large/2009/07/03/19/8616116965a11155490230l.jpg

http://file047a.bebo.com/4/large/2009/07/03/20/8616116965a11155861231l.jpg

http://file049a.bebo.com/7/large/2009/07/03/20/8616116965a11155866843l.jpg

http://file049a.bebo.com/7/large/2009/07/03/20/8616116965a11155866953l.jpg

Thats the latest pisture we have. We are aiming to release the Beta test at the end of next week to a select few assuming there is no problems. Will keep you all posted.

Mackie

Mennoo_
07-05-2009, 12:18 PM
http://file049a.bebo.com/2/large/2009/07/03/20/8616116965a11155829744l.jpg

Today I've finished the animation and import it in RCT3. I've made a scenario with much scenery for beautifull screens and the movie (coming soon). You can split the animation in 3 parts
1st part: only launching, there isn't any rotations
2nd part: The car makes rotations because the gravity.
3th part: The car makes electronic rotations.
So this CFR is a attraction for a real thrill fan. The animations is really extrem and really fast. The tower is 80m high and 6m x 6m. So it's a real big tower. The surface is 5x5. I hope you'll like this great CFR.
Screens:
http://i394.photobucket.com/albums/pp23/Mennoo_/Shot0721.jpg
http://i394.photobucket.com/albums/pp23/Mennoo_/Shot0722.jpg
http://i394.photobucket.com/albums/pp23/Mennoo_/Shot0723.jpg
http://i394.photobucket.com/albums/pp23/Mennoo_/Shot0724.jpg
http://i394.photobucket.com/albums/pp23/Mennoo_/Shot0726.jpg
http://i394.photobucket.com/albums/pp23/Mennoo_/Shot0727.jpg
http://i394.photobucket.com/albums/pp23/Mennoo_/Shot0729.jpg
http://i394.photobucket.com/albums/pp23/Mennoo_/Shot0733.jpg
http://i394.photobucket.com/albums/pp23/Mennoo_/Shot0738.jpg
http://i394.photobucket.com/albums/pp23/Mennoo_/Shot0739.jpg
http://i394.photobucket.com/albums/pp23/Mennoo_/Shot0740.jpg
http://i394.photobucket.com/albums/pp23/Mennoo_/Shot0741.jpg
http://i394.photobucket.com/albums/pp23/Mennoo_/Shot0743.jpg

Movie and Download coming soon

tomm.
07-05-2009, 12:21 PM
Woah!

Mackie85
07-05-2009, 12:24 PM
Yip were rather happy with it ;)

Mennoo is finishing the Promo Video for it then we will be releasing a small beta group the ride first to give it a bit of a screening.

Assuming all is well it should be released shortly.

gavt1976
07-05-2009, 12:26 PM
It looks amazing mackie i really like it.

Mackie85
07-05-2009, 03:50 PM
Cheers mate

tomm.
07-05-2009, 03:51 PM
Where's the download?

Mackie85
07-05-2009, 03:58 PM
There is none its not released yet. Beta has been given to a couple of people

The Dave
07-05-2009, 04:01 PM
Looks brilliant! Is there any chance of you doing another textured version? More rustic say? I don't no the slightest about modeling so I don't know how long it'd take you. If it'd be a big job then don't worry about it, of course.

Xendax
07-05-2009, 04:09 PM
Looks absolutely freaking definately amazing!

Mackie85
07-05-2009, 04:10 PM
Looks brilliant! Is there any chance of you doing another textured version? More rustic say? I don't no the slightest about modeling so I don't know how long it'd take you. If it'd be a big job then don't worry about it, of course.


It's not on the cards at the moment mate would take quite a while. You never know in the future but.

MasterTycoon200
07-05-2009, 04:17 PM
Amazing work, I'll definitely be downloading this when it's released!

One question, why are there so many WARNING signs everywhere? I think it would look better without it. But that's not a big deal, it's still great!

Plokoon111
07-05-2009, 04:22 PM
The only thing I don't like about the tower is how thick the tower grid is and the texture, and how does the 360 degree car channel go up? You need to maybe add something for realism like what I mentioned.

Mennoo_
07-05-2009, 04:30 PM
and now the movie is finished too. Now we only must wait until it's standing on vodhin and than you can download it
http://www.youtube.com/watch?v=0uR4cwjlZHs

tomm.
07-05-2009, 04:32 PM
Looks awesome!

Woodrow
07-05-2009, 05:32 PM
What is the object that is displaying the logo near the bottom of the first image?

justin29119
07-05-2009, 06:55 PM
Why does the title say its released (rel) and u said its not released?

Xendax
07-05-2009, 07:08 PM
^ go to vodhins, he said it will be standing there, it is not yet though

Mennoo_
07-06-2009, 01:54 AM
Now I say something:
The CFR now stands in RCT3. and the movie has finished either.
So I've sent de download to vodhin and now we must wait until the CFR is standing on vodhin.

Mennoo_

motojack1000
07-06-2009, 02:07 AM
this is awesome!!!!!!!!! i want it soo much

ccmm
07-06-2009, 02:18 AM
this is awesome!!!!!!!!! i want it soo much

OMG:haha:OMG:haha:OMG, ditto!

I have once thought of this idea, but didn't feel like doing anything about it. (you probable had this idea in your head for a while, maybe longer than I did before I saw this:rolleyes:.)

Mackie85
07-06-2009, 02:49 AM
Cheers folks.

gavt1976
07-06-2009, 03:11 AM
So what else have you got planned then mackie85 anything big.

Flap
07-06-2009, 09:15 AM
unrealistic, the animation force is much to high! you get dead if you ever ride this...

no download for me.

PumpUpTheBeats
07-06-2009, 10:41 AM
Ohhhh,i like it!Good Job,Unrealistic yes,but is a game!I love it!

xxRCTplayerxx
07-06-2009, 12:27 PM
unrealistic, the animation force is much to high! you get dead if you ever ride this...

no download for me.

Someone creates something using their imagination for once and you thank them by not only not downloading it, but also putting a comment like this. The least you could have done is comment on what he did do right.


These are awesome. I will download right away and they look great in game from what I can see. Can't wait for more from you. Keep it up!

buisketboy
07-06-2009, 12:54 PM
Someone creates something using their imagination for once and you thank them by not only not downloading it, but also putting a comment like this. The least you could have done is comment on what he did do right.


These are awesome. I will download right away and they look great in game from what I can see. Can't wait for more from you. Keep it up!


Exacually my thought i bet he would hate it if i went onto his booster and said:

Crap not like the real thing,

He would be damn right pissed off.

I really like this, as well ITS A GAME?

it dosent have to be real.

justin29119
07-06-2009, 08:02 PM
Its now up 4 download, i saw it at vodhin.org

Mackie85
07-07-2009, 07:45 AM
Flap do we really need to do this again?

I thought I have made it crystal clear that I couldn't care less about your opinion or downloading schedule if I was paid too. Please keep your rapidly expanding ego off this thread unless you have a decent input.

Also can i ask where abouts you are getting this brilliant info which you have claimed in previous posts that i will pull 12gs plus on the descent? and how you are qualified to declare such a thing?

The ride is slightly unrealistic but at the same time a fantastic concept and brilliantly brought to life by Mennoo. Cheers everyone for the comments (y)

Mennoo_
07-07-2009, 08:31 AM
So now it stands on at Vodhin so now it's released.
And here is the downlaod: http://www.vodhin.org/e107/download.php?view.1123
PS: copy the map Mennoo_ and Mackie85 en put it in custom

C.D.C.
07-07-2009, 11:51 AM
I like it. It's popular and I make alot of money off it in my park.:D:up: Plus it looks good im my park.

TheVirusMagnet
07-07-2009, 05:16 PM
love the idea! its mega coolllll..!!!!
and flap: Just because this is unrealistic, your not downloading it.... thats just pathetic,your just jelous coz someone else has made a better CFR than you... chico should do the booster on his own tbh....

ccmm
07-07-2009, 06:26 PM
unrealistic, the animation force is much to high! you get dead if you ever ride this...

no download for me.

I just checked your thread about Bosster Maxx, you havent' even made an animation for your ride. So really you can't say anything bad about Mennoo's CFR until you become better than Mennoo at animating.

Suicide or not:rolleyes:, I would still ride this ride because it is a good concept/idea. I would download it but I am in Dubai:( (very hot & Humid), so I can't really test it in my RCT3 software until I get back:sour:.

FallingSideways
07-07-2009, 06:33 PM
Wow! It's incredible! It's very realistic.

Ark-Angel
07-07-2009, 07:19 PM
I commend you on your originality, following through, and actually releasing it. This is the first I have seen of this thread so I'm coming in a bit late.

My only issue.. and this is just with the pictures i've seen as I'm at work and can't download. But.. the support structure just looks.. I don't know... off somehow. The beams look a bit too fat and unrealistic. But thats the only issue I see.. It just doesn't look like a drop tower support tower.

Still... I'll download it and check out when I get a chance.

Flap
07-08-2009, 05:23 AM
Someone creates something using their imagination for once and you thank them by not only not downloading it, but also putting a comment like this. The least you could have done is comment on what he did do right.


These are awesome. I will download right away and they look great in game from what I can see. Can't wait for more from you. Keep it up!

the only thing he did right was making a model and export it, the animation is far from reality, too much G-Force, everyone die in reality, if you just make the animation a little realisticer its good;)

If you calculate that the vehicles can roll when they slowely goes up,
than you dont get that much G-Force at all, I Calculated that when you drop down with your head upside down, you get over the 5.0 G-Forces in the Real life. so i think you should let the car drop down how it is with the original freefall.

we have once tried it with a team of flatride designers to create something like that, but its just not quite realistic.
we wanted to slowely goes up, turn the car upsifde down en drop when you loop.
but its too deadly when your head is hang upside down.
so if you change that in the animation i dont have a problem.

TheVirusMagnet
07-08-2009, 07:01 AM
^ who gives a ****, no one cares if its not 'realistic' do you acualy think RCT is real do you? 0_o ....

TPM INC
07-08-2009, 07:32 AM
the only thing he did right was making a model and export it, the animation is far from reality, too much G-Force, everyone die in reality, if you just make the animation a little realisticer its good;)

If you calculate that the vehicles can roll when they slowely goes up,
than you dont get that much G-Force at all, I Calculated that when you drop down with your head upside down, you get over the 5.0 G-Forces in the Real life. so i think you should let the car drop down how it is with the original freefall.

we have once tried it with a team of flatride designers to create something like that, but its just not quite realistic.
we wanted to slowely goes up, turn the car upsifde down en drop when you loop.
but its too deadly when your head is hang upside down.
so if you change that in the animation i dont have a problem.

Hmmm... Flap that sounded like Mackie's idea from the beginning. Real or not you have no reason to be commenting disgracefully on the ride. At least his WORKS. Nobody cares if it is realistic or not he still took the time and effort to make this. Not to mention the strength to ignore all the comments you made telling him that it's a bad idea. The real world and RCT3 is COMPLETELY different so DON'T COMPARE THEM. Do you see anyone else caring about realism here, I don't think so. You've seen enough of this thread. If you really didn't like it then why did you even post in the first place? To tell him off? To proof that you know better? Or because your jealous at what he has done. Rides are rides for the game no matter how off from reality they are. I bet you don't even work for any manufacturer, because if you don't your not certified for making flat rides anyways. Good day to you Flap.

TheVirusMagnet
07-08-2009, 01:08 PM
*claps*


flap, you should be called flop, coz thats what your popularity is doing! HAHAHAHAH ,

*waits for other people to laugh at the SERIOUSLY bad joke* xD

Mackie85
07-08-2009, 01:57 PM
Had enough. Flap how do you know this? Your story has changed dramatically since you first started slating this idea. 12gs were spoken of at one point and now it's 5? As far as I can tell from your profile your a 17 year old DJ who ocasionally builds models and plays RCT3. Which is fine but when you start slagging off Mennoo and myselfs work it becomes a problem.

When you obtain a degree in either Physics or engineering then come talk to me about how "realistic" the ride is. Until then please keep your stupid unwanted opinions away from my thread. Also if you want any tips on your CFR we would be more than happy to help you ;)

motojack1000
07-08-2009, 02:03 PM
flap, what do u know, and mackie, THEY ARE AWEEEEEESOMEEE

Coaster Freak
07-08-2009, 02:57 PM
Great concept! Very neat idea.

But I have to agree, its a little fast on the spinning and such. And please, don't harass me because I'm posting a fact. You don't have to do it, but its definitely something to improve on in future projects ;)

Orez
07-08-2009, 03:24 PM
Ignore Flap, this is original and a great use of your imagination. I love the idea behind this and is amazing for the overall concept.

RCT3Callum
07-08-2009, 03:45 PM
This is AWESOME! :D

This ride is an absolutely amazing concept, and incredibly well executed.

I must say I felt the spinning was a little too fast - but hey, the peeps like it. ;)

Oh, and 5G isn't actually that much for a rollercoaster to hit.
After small, undetailed research, 4ish seems average for a biggie, and I'm pretty sure some rides surpass 5.

12G - if it was true is something else - but 5G on this would be fine I reckon.

-
"
But I have to agree, its a little fast on the spinning and such. And please, don't harass me because I'm posting a fact. If its possible to be realistic, then why not do it? Perfection is impossible, but you can come close to it.
"

Please can I see your attempt at animating something like this?

Coaster Freak
07-08-2009, 03:55 PM
This is AWESOME! :D

This ride is an absolutely amazing concept, and incredibly well executed.

I must say I felt the spinning was a little too fast - but hey, the peeps like it. ;)

Oh, and 5G isn't actually that much for a rollercoaster to hit.
After small, undetailed research, 4ish seems average for a biggie, and I'm pretty sure some rides surpass 5.

12G - if it was true is something else - but 5G on this would be fine I reckon.

-
"
But I have to agree, its a little fast on the spinning and such. And please, don't harass me because I'm posting a fact. If its possible to be realistic, then why not do it? Perfection is impossible, but you can come close to it.
"

Please can I see your attempt at animating something like this?
I can't. But helping another creator get better good. Not bad. I'm just saying that its some thing that could be improved on. I could careless, I don't even download most of the CFRs because I don't build parks, but I figured, it's cool, I might as well throw my two cents.

Sorry if I'm not allowed to give a little criticism in this thread. But that's what I look for in my threads so I can get better myself, so I would expect other people would expect that too.

RCT3Callum
07-08-2009, 04:03 PM
Just seems a bit rude to order someone to strive for perfection, and realism. I guess your post just seemed a little rude to me.

Mackie85
07-08-2009, 04:07 PM
I dont mind constructive criticism. It possibly is a little too fast but Mennoo has in my opinion done a terrific job animating it and it wasn't easy. It's a learning curve especially for me seeing how it was my first CFR and I will take this experience with me when I work on my next project...............


Which is already well underway...............

buisketboy
07-08-2009, 04:18 PM
Ohh i cant wait ;)

Flap
07-08-2009, 04:48 PM
its not constructive, its just how itīs ride program runs..
thats deadly...

Mackie85
07-08-2009, 04:54 PM
It's not deadly.
Again, You seem to be avoiding my questions.........

Flap
07-08-2009, 04:58 PM
well if you calculate the force you will see you get too much,
You Cant Drop down with your head down to the ground! thats what ive seen in the animation.

With a normal tower you get almost 4.0 G-Force,
with your head upside down you will get 7-8 which is deadly.

Mackie85
07-08-2009, 05:08 PM
Again can you please show me the workings that you have done to come tp this conclusion. So that I know for the future

RCT3Callum
07-08-2009, 05:28 PM
I'm sure Mackie would be interested in seeing your 80m tall tower you have constructed to prove this G force - so that they can take ideas from it on speed. ;)

In other words - I agree - how the hell did you work that out? Not once have you used any actual scientific explanation, just "it WILL have this effect!" :S

Coaster Freak
07-08-2009, 05:38 PM
I'm sure Mackie would be interested in seeing your 80m tall tower you have constructed to prove this G force - so that they can take ideas from it on speed. ;)

In other words - I agree - how the hell did you work that out? Not once have you used any actual scientific explanation, just "it WILL have this effect!" :S
Its possible you could go unconscious with all that blood going strait to your head. I don't know about death, but it could be dangerous I'm sure.

xxRCTplayerxx
07-08-2009, 05:39 PM
well if you calculate the force you will see you get too much,
You Cant Drop down with your head down to the ground! thats what ive seen in the animation.

With a normal tower you get almost 4.0 G-Force,
with your head upside down you will get 7-8 which is deadly.

This is getting ridiculous. I don't see what you're trying to prove. That this isn't realistic? As you can see, nobody here but you cares if it isn't. Realistic or not, this is a great CFR. Unlike yours which I have yet to be impressed with. This ride isn't in your league.

To clear things up, I have never said I could do any of this, animating or modeling, so don't try playing that card.

RCT3Callum
07-08-2009, 05:48 PM
Its possible you could go unconscious with all that blood going strait to your head. I don't know about death, but it could be dangerous I'm sure.

If you were held upside down for prolonged periods, yes.

However, a few seconds upside down is fine really.

Submission at Alton towers has a number of holding positions - 90degree down, 90degree up, and completely upside down.

Also Flap - looks like you haven't updated for a while because Chico won't respond? Criticised him pathetically too?

Xendax
07-08-2009, 06:31 PM
I love this ride!

This is truely one of the best and most creative Cfr's around!

Flap, if you do not like it, just stay shutted up, do not go on being an idiot trying to make everyone up.

And your booster crap, you know the copy of imagineer johns spring hopper? It is lame, totally realistic because it is a small and stupid.

TheVirusMagnet
07-09-2009, 12:41 PM
flap.....is a 17 yer old DJ...........


PFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFTTTTTTTTTTTTT


1) your not old enough to get into clubs, so you cant be a DJ, just coz you got turntables doesnt make you a DJ, i got turntables, im not a DJ...

thats really it..... lol
anyway, your seriously SAD, you acualy worrie about weather a ride is 'REALISTIC', as EVERYONE has said. NO ONE CARES!

Flap
07-10-2009, 06:30 AM
flap.....is a 17 yer old DJ...........


PFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFTTTTTTTTTTTTT


1) your not old enough to get into clubs, so you cant be a DJ, just coz you got turntables doesnt make you a DJ, i got turntables, im not a DJ...

thats really it..... lol
anyway, your seriously SAD, you acualy worrie about weather a ride is 'REALISTIC', as EVERYONE has said. NO ONE CARES!

i can go into clubs, it legal here in holland by age of 16...
so what?
and i do care of realism...
and im not sad, i just calculate things.
;)

oh and producing isnt quite dj work hea?
did you made 3 solo albums by your own who have made you to a recordcontract?
i dont think so...

luke_1990
07-10-2009, 07:17 AM
Give it a rest, eh? No need for insults. They put time into making a CFR, you don't like it, don't download it. People heard your point the first time, if you left it at that it would have been fine.

Thanks for being creative guys, it looks pretty cool.