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View Full Version : [REL] Sky Car Monorail Version 2 Now Released! Multiple Cars Per Train


Rct3Mike
06-06-2009, 11:55 AM
Sky Car Monorail

V2 RELEASED

http://i370.photobucket.com/albums/oo150/MikeRct3/CTRs/Shot0011.jpg

V2 DOWNLOAD (http://www.megaupload.com/?d=0SBSS1H9)

Original first post:
_______________________________


Well since nobody liked the model for my previous CTR, (and I couldn't figure out EMV functions) I made a little suspended monorail type thing. It's fully recolorable except there is a problem.

http://i370.photobucket.com/albums/oo150/MikeRct3/CTRs/Shot0003.jpg

As you can see all the peeps face the same direction, and I can't figure out how to turn those 2 rows of peeps facing the wrong way around.

http://i370.photobucket.com/albums/oo150/MikeRct3/CTRs/Shot0005.jpg

What do you think about the model itself?
And any help on how to change the direction the peeps are facing would be great!

-Michael

MGP2300
06-06-2009, 12:06 PM
I don't know anything about the peeps .....but the skycar looks great and I like the idea !!!

TPM INC
06-06-2009, 12:32 PM
In the CS Importer screen when you import the peep points you can edit them and spin them around 90-360 degrees.

Rct3Mike
06-06-2009, 12:43 PM
^Do you know which row of coordinates rotates them?

EDIT: Nevermind I got it!

liamrocks
06-06-2009, 12:57 PM
Woah Mike. These are cool! I love the streamlined look.

Krakatoa_Coo
06-06-2009, 12:57 PM
looks great! is the track suspended monorail? yes, you turn the peeps in the CSO importer. looks great for a CTR. your first one is terminator, right?

Rct3Mike
06-06-2009, 02:32 PM
http://i370.photobucket.com/albums/oo150/MikeRct3/CTRs/Shot0006.jpg
^The seating positions are now fixed!

http://i370.photobucket.com/albums/oo150/MikeRct3/CTRs/Shot0007.jpg
^This is the view from coastercam 1.

http://i370.photobucket.com/albums/oo150/MikeRct3/CTRs/Shot0008.jpg
^And here's the 2nd one.

http://i370.photobucket.com/albums/oo150/MikeRct3/CTRs/Shot0009.jpg

http://i370.photobucket.com/albums/oo150/MikeRct3/CTRs/Shot0010.jpg
^I made the station platform nothing, for maximum customization.

I plan on releasing this tonight, so if you have any criticism or suggestions say it now!

-Michael

TPM INC
06-06-2009, 02:36 PM
I really like this. Looks kinda interesting and modern, nice job!!

FOgplaya
06-06-2009, 02:55 PM
whats with ze station :)
Its a cool ctr, much better than the in game ones

rctman12
06-06-2009, 03:05 PM
awesome job! may u tell me how u fliped the peeps for some reason when i try to do it they dont flip

Rct3Mike
06-06-2009, 03:33 PM
^Lets see, after you load the effect points, select the one you want to rotate. Then click the "E". After another window opens up, click the other "E" for edit by the transformation matrix. Enter the degrees of rotation and press the button for what axis you want it to rotate on. (The axis's are different depending on the program you used)...

-Michael

rctman12
06-06-2009, 03:38 PM
wil try 1,000,000th time more =/

Krakatoa_Coo
06-06-2009, 03:38 PM
can there be more than one car per train? i mean, can you have two cars together?

^where you put the bones when making the ovls in the CSO importer, click on peep## and edit it, and rotate it in the effect point matrix

Rct3Mike
06-06-2009, 03:41 PM
^I tried and what happens is that they are touching each other and on even large turns it intersects, if you get what I mean. I could do that though if I figured out how to put them farther apart...

gamer2456
06-06-2009, 06:20 PM
I got request for next CTR can you do the people mover that would be so awsome been want that for CRT.

gameplaywarrior
06-06-2009, 06:36 PM
I was so looking for something like this I cant wate till you release it for download:D

Thatonekid
06-06-2009, 06:56 PM
^I tried and what happens is that they are touching each other and on even large turns it intersects, if you get what I mean. I could do that though if I figured out how to put them farther apart...

When multiple cars are added to a train, the train sets up so that the carfront and carback bones touch...

just simply move the bones slightly further away from the fronts and backs of the cars

Rct3Mike
06-06-2009, 07:29 PM
^I already uploaded it awhile ago, but maybe I'll release a new version later.

Anyway here is the download:

EDIT: Removed, apparently a problem with the D/L sorry.

EDIT2: New Download (http://www.megaupload.com/?d=SYYL73U9)
If anyone sees a folder that says MACOSX tell me. I don't know how the zip file keeps getting like that, however the download should still work:)

So tell me if you find any glitches, recommendations, or any problems.

-Michael

Viscosity086
06-06-2009, 11:26 PM
Very good job Mike! I hope to see some more "Future style" thing's from you.

91ad11
06-06-2009, 11:30 PM
Nice one :D Decently Downloading Try Making Monorail On Track not under like Disney s or Alton Towers

Rct3Mike
06-06-2009, 11:49 PM
Don't worry, I've got a lot more where that came from!

scfjunkie
06-07-2009, 02:58 PM
It's an easy but a well done model I'd say ;)
I really like the style and design.
Kepp up your great work!

scfjunkie

Rct3Mike
06-08-2009, 12:12 PM
I have made a version 2. Now the textures are welded, and you can have up to 15 cars per train.

http://i370.photobucket.com/albums/oo150/MikeRct3/CTRs/Shot0012.jpg

http://i370.photobucket.com/albums/oo150/MikeRct3/CTRs/Shot0013.jpg

Download link can be found in post 1. Please post a reply if you download it, or if you find any problems or improvements that can be done.

-Michael

tbonetaker
06-08-2009, 01:58 PM
You should make one like the tommarrowland transit authority
that would be cool.

wabigbear
06-08-2009, 02:56 PM
Very nice job on these Mike!

TheChicosAStar
06-08-2009, 07:12 PM
Very, very nice.

Hotasflames99
06-08-2009, 07:24 PM
I am downloading it right now. It looks to be very nice. Be better if it wasn't suspended. Maybe next CTR you can do a above-rail train.

Rct3Mike
06-08-2009, 07:33 PM
I can't figure out how to animate though, and a monorail like you guys want would definitely need doors to shut.

bereth14
06-08-2009, 07:46 PM
Looks good.

Viscosity086
06-09-2009, 12:31 AM
Very good Mike.. I believe you have an awesome car on you're hand's.

madshell
06-14-2009, 02:37 PM
Nice work!

sebar
06-15-2009, 12:32 AM
Excellent model, lots of talent creating it.

irct3
11-26-2009, 10:58 AM
deleleted